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Ala Aggro

Every mob — chickens, sheep, cows, fish, axolotls, even bats — attacks the player on sight. Boss-safe, fully configurable, datapack-friendly, server-only with vanilla-client compatibility.
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AlaAggro 1.1.0 (NeoForge)

File namealaaggro-neoforge-26.2-1.1.0.jar
Uploader
Ma3aukaMa3auka
Uploaded
Aug 30, 2026
Downloads
11
Size
394.2 KB
Mod Loaders
NeoForge
File ID
8768558
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:alaaggro-1524541:8768558"

Learn more about Curse Maven

What's new

AlaAggro 1.1.0 for NeoForge.

Heads up: your pets are now safe by default. Tamed wolves, cats, parrots and horses are left alone, which is a change from earlier versions. Baby animals and mobs wearing a name tag can be protected too - see excludeBabies and excludeNamed in the config, or use /alaaggro set babies|named in game.

Added

  • Tamed pets are left alone by default. Baby animals and named mobs can be too.
  • Bosses from other mods are recognised and left untouched, not just the vanilla three.
  • The exempt list is saved with your world and survives a restart.
  • New settings: how often and how far the mod looks for mobs, how far mobs can notice you, and a minimum movement speed.

Fixed

  • Mobs that hop or fly are no longer broken. Slimes could end up standing completely still, and ghasts and phantoms had their behaviour wiped roughly once a second.
  • /alaaggro reload and /alaaggro toggle no longer ignore your config. They used to make every loaded mob hostile, undoing your villager setting, your entity blacklist and your dimension blacklist.
  • Damage and speed no longer stack up. Applying the config repeatedly multiplied a mob's damage again each time, and turning the mod off left the inflated numbers behind.
  • Reactive-only mode really is reactive. Mobs were still being given you as a target when they spawned, so they attacked unprovoked.
  • Call for help ignores players in creative and spectator mode, and no longer wakes up mobs the config says to leave alone.

Changed

  • Config changes reach mobs already in your world without a reload.
  • Two settings that had quietly stopped doing anything were removed: addMeleeGoalToPassive and removePanicGoal.
  • All ten translations now cover the whole settings screen. Eight of them were missing every field label.

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