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Agrarian Reform

The goal is not just "faster farming" or "easier automation," but **pastoral immersion**. Returning from a week-long expedition to find your fields overgrown and ready for harvest creates a sense of time passing and a world that lives on its own.
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VO: Agrarian Reform 2.2.27+26.1.2

File nameagrarian-reform-2.2.27+26.1.2.jar
Uploader
DasikIgaijinDasikIgaijin
Uploaded
Oct 16, 2026
Downloads
8
Size
580.8 KB
Mod Loaders
Fabric
File ID
9215669
Type
R
Release
Supported game versions
  • 26.1.2

Curse Maven Snippet

Fabric

modImplementation "curse.maven:agrarian-reform-1512657:9215669"

Learn more about Curse Maven

What's new

[2.2.27+26.1.2]

Added

  • Full v2.2.27 Parity Alignment: Upgraded MC 26.1.2 to complete feature and architectural parity with the v2.2.27 lead, including Dynamic Crop Multipliers (agrarian_reform:growth_<namespace>_<path>), Universal Bone Meal mechanics (Sugar Cane, Cactus, Nether Wart, Cocoa, Vines), YACL v3 / ModMenu configuration screen with dynamic crop tab and Ko-fi support integration, German localization (de_de.json), data-driven #agrarian_reform:soft_step_boots and #c:boots/soft tags, and concentric Chebyshev farmland hydration sweeps.
  • 30-Day Continuum Pruning & Sub-Chunk Palette Skipping: Added automatic 30-day stale chunk unload timestamp pruning with early-world underflow protection and section-aware sub-chunk palette skipping during offline crop catch-up.

Fixed

  • Startup Reflection Guard Removal: Removed legacy reflection startup guards to guarantee Knot ClassLoader safety across dedicated servers and clients.
  • Thread-Safe Configuration & Saturated Growth Math: Synchronized concurrent accessors on AgrarianConfig and added saturated arithmetic and 8-neighbor 3x3 polyculture checks in GrowthHelper.

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