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Agrarian Reform

The goal is not just "faster farming" or "easier automation," but **pastoral immersion**. Returning from a week-long expedition to find your fields overgrown and ready for harvest creates a sense of time passing and a world that lives on its own.
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VO: Agrarian Reform 2.2.14+26.3

File nameagrarian-reform-2.2.14+26.3.jar
Uploader
DasikIgaijinDasikIgaijin
Uploaded
Sep 14, 2026
Downloads
5
Size
574.2 KB
Mod Loaders
Fabric
File ID
8880765
Type
R
Release
Supported game versions
  • 26.3-snapshot

Curse Maven Snippet

Fabric

modImplementation "curse.maven:agrarian-reform-1512657:8880765"

Learn more about Curse Maven

What's new

[2.2.14+26.3]

Added

  • Continuum Per-Crop Growth Multiplier Scaling:
  • Connected AgrarianCropRules.getEffectiveGrowthMultiplier into offline catch-up simulation in ContinuumManager.processCropUpdate.
  • Scaled elapsed simulation time per crop type, maintaining full parity between real-time random ticks and offline catch-up across both vanilla and modded crops.

This mod has no additional files