Agrarian Reform

The goal is not just "faster farming" or "easier automation," but **pastoral immersion**. Returning from a week-long expedition to find your fields overgrown and ready for harvest creates a sense of time passing and a world that lives on its own.

File Details

agrarian-reform-2.0.3-26.2.jar

  • R
  • Jul 8, 2026
  • 547.30 KB
  • 8
  • 26.2
  • Fabric

File Name

agrarian-reform-2.0.3-26.2.jar

Supported Versions

  • 26.2

Curse Maven Snippet

Fabric

modImplementation "curse.maven:agrarian-reform-1512657:8390524"
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[2.0.3-26.2] - 2026-07-05

  • Universal Bone Meal:
    • Implemented custom Bone Meal right-click interactions for plants that are not natively bonemealable in vanilla:
      • Sugar Cane & Cactus: Grows the vertical column up by 1 block (up to the vanilla height limit of 3 blocks) if the space above is empty.
      • Nether Wart: Advances the age property by 1 stage per use (up to max age 3).
      • Cocoa: Advances the growth stage by 1 (up to max age 2).
      • Vines: Grows the vine downwards by 1 block, copying the horizontal wall attachment property state from the vine block above it.
    • Plays the green vanilla bone meal particle and sound event (1505) at the growth position.
    • Consumes exactly 1 Bone Meal item from the player's hand (bypassed in Creative mode) and swings the player's hand.
  • Configuration:
    • Registered the boolean GameRule universal_bonemeal (default true) in AgrarianGameRules.java to toggle the feature, with full descriptions added to en_us.json.