Ageforged Armor (0.0.0-beta.36)
Curse Maven Snippet
What's new
v0.0.0-beta.36 — Fix first-person arm armor position — removed incorrect x/y/z reset
Fix
- Arm armor rendering at model center: beta.35 incorrectly reset the arm part’s x/y/z to 0.0F, placing it at the model root instead of the shoulder position (-5, 2, 0). The arm’s default position offset is already correct and not modified by
setupAnim, so it should not be reset. Restored the default positional offset so the armor arm renders at the correct location relative to the player body.
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