File Details
1.0 Pre-Release 1
- R
- Sep 10, 2023
- 43.87 MB
- 319
- 1.19.4
- Forge
File Name
aether_redux-1.0-pre1-1.19.4.jar
Supported Versions
- 1.19.4
Curse Maven Snippet
It's almost time for a full release! First however, here's a pre-release. This version comes with some MAJOR refactors and changes, so please note that existing worlds will likely not work properly on this new version.
CHANGELOG:
-
Updated to the Aether's new Beta.6
-
Retextured a WIDE variety of the mod's textures
-
Large-scale codebase cleanup and removal of (most) unused textures
-
Added configuration options to disable generation of any of the biomes
-
Replaced the Splitbloom with a new chromatic flower, the Iridia
-
Made general improvements to all biomes (except for the Frosted Forests, expect some improvements there in a future update!)
-
Renamed Volitite to Vitrium0
-
Added new, custom breaking, placing, stepping, and falling sounds for Glowstone. Expect more of these in the future, but for Aether blocks!
-
Changed the textures of Prismatic Leaves to be more blossom-y, and removed Prismatic Fruit Leaves
-
Added Chromatic Berry Bushes and Chromaberries, which are the replacements for Prismatic Fruit Leaves and Prismatic Raspberries
-
Renamed Highfields Flower Patches to Prismatic Petals and added two new variants
-
Replaced the Zyatrix with the Gilded White Rose, a variant of the base mod's White Rose (White Flower)
-
Replaced the Vallyx with the Frosted Nightbloom, a variant of the base mod's Nightbloom (Purple Flower)
-
Replaced Mini Pancakes with Oat Muffins
-
Removed Skyroot Sap for now, it may return in some other form in the future
-
Updated the existing Data Conditions system to be more data-driven
-
Added tags for biomes with the various different biome modifiers
-
Added vines to Gilded and Golden Skyroot Trees
-
Removed the Highfields Forest (the Highfields biome remains in the mod, however)
-
Added a denser, more wooded variant of the Gilded Groves, called the Gilded Thicket
-
Added a few advancements
-
Added particles to various leaf blocks, along with replacing the existing ones for Golden/Gilded Skyroots
-
Made some large changes and improvements to the Cloudcap Jungle biome, including new giant mushrooms, making Sprouting Lightroots single blocks and adding double-height Cloudcap mushroom plants
-
Removed Blightberry Bushes, you can now get the Blightward effect from a new food item dropped by Glowsprouts
-
Added a new icy weapon, the Subzero Crossbow (thanks to IcyCrystal for the suggestion and the textures!)
-
Implemented a new recipe type that is used by right-clicking an item in your inventory while hovering over it holding an Ambrosium Shard. This recipe system is used for Veridium Tools and the new Glowbuds item.
-
Removed Prismatic Leaf Piles, Gilded and Golden Skyroot Trees now have leaf piles instead
-
Added Blighted Skyroot Trees, which now generate alongside Blightwillow trees in the Blight
-
Altered the Blight biome's aesthetic
-
Gave Blightwillow trees a new, unique shape
-
Added boulders to the Blight
-
Blightwillow Saplings are once again one block tall and no longer grow in Blighted Caves
-
Fixed an age-old issue with certain plants spawning on top of blocks that they CAN be placed on, but are not intended to spawn on
-
Temporarily removed the new noise built-in datapacks
-
Rebalanced the density and rarity of many different worldgen features
-
Split the Enchanted Aether Grass retextures from the Redux Nature pack into a new pack
-
Added Vitrium Sand, a new gravity-affected block that generates in some biomes (this block may be expanded on in the future)