The Aether: Redux

An addon for the Aether, adding various improvements and changes

File Details

1.0 Pre-Release 1

  • R
  • Sep 10, 2023
  • 43.87 MB
  • 319
  • 1.19.4
  • Forge

File Name

aether_redux-1.0-pre1-1.19.4.jar

Supported Versions

  • 1.19.4

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:aether-redux-867237:4747539")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

It's almost time for a full release! First however, here's a pre-release. This version comes with some MAJOR refactors and changes, so please note that existing worlds will likely not work properly on this new version.

CHANGELOG:

  • Updated to the Aether's new Beta.6

  • Retextured a WIDE variety of the mod's textures

  • Large-scale codebase cleanup and removal of (most) unused textures

  • Added configuration options to disable generation of any of the biomes

  • Replaced the Splitbloom with a new chromatic flower, the Iridia

  • Made general improvements to all biomes (except for the Frosted Forests, expect some improvements there in a future update!)

  • Renamed Volitite to Vitrium0

  • Added new, custom breaking, placing, stepping, and falling sounds for Glowstone. Expect more of these in the future, but for Aether blocks!

  • Changed the textures of Prismatic Leaves to be more blossom-y, and removed Prismatic Fruit Leaves

  • Added Chromatic Berry Bushes and Chromaberries, which are the replacements for Prismatic Fruit Leaves and Prismatic Raspberries

  • Renamed Highfields Flower Patches to Prismatic Petals and added two new variants

  • Replaced the Zyatrix with the Gilded White Rose, a variant of the base mod's White Rose (White Flower)

  • Replaced the Vallyx with the Frosted Nightbloom, a variant of the base mod's Nightbloom (Purple Flower)

  • Replaced Mini Pancakes with Oat Muffins

  • Removed Skyroot Sap for now, it may return in some other form in the future

  • Updated the existing Data Conditions system to be more data-driven

  • Added tags for biomes with the various different biome modifiers

  • Added vines to Gilded and Golden Skyroot Trees

  • Removed the Highfields Forest (the Highfields biome remains in the mod, however)

  • Added a denser, more wooded variant of the Gilded Groves, called the Gilded Thicket

  • Added a few advancements

  • Added particles to various leaf blocks, along with replacing the existing ones for Golden/Gilded Skyroots

  • Made some large changes and improvements to the Cloudcap Jungle biome, including new giant mushrooms, making Sprouting Lightroots single blocks and adding double-height Cloudcap mushroom plants

  • Removed Blightberry Bushes, you can now get the Blightward effect from a new food item dropped by Glowsprouts

  • Added a new icy weapon, the Subzero Crossbow (thanks to IcyCrystal for the suggestion and the textures!)

  • Implemented a new recipe type that is used by right-clicking an item in your inventory while hovering over it holding an Ambrosium Shard. This recipe system is used for Veridium Tools and the new Glowbuds item.

  • Removed Prismatic Leaf Piles, Gilded and Golden Skyroot Trees now have leaf piles instead

  • Added Blighted Skyroot Trees, which now generate alongside Blightwillow trees in the Blight

  • Altered the Blight biome's aesthetic

  • Gave Blightwillow trees a new, unique shape

  • Added boulders to the Blight

  • Blightwillow Saplings are once again one block tall and no longer grow in Blighted Caves

  • Fixed an age-old issue with certain plants spawning on top of blocks that they CAN be placed on, but are not intended to spawn on

  • Temporarily removed the new noise built-in datapacks

  • Rebalanced the density and rarity of many different worldgen features

  • Split the Enchanted Aether Grass retextures from the Redux Nature pack into a new pack

  • Added Vitrium Sand, a new gravity-affected block that generates in some biomes (this block may be expanded on in the future)