🚢 Ship Collisions
Ship Collisions adds realistic collision physics between ships.
In Valkyrien Skies, when ships hit each other, nothing happens. This mod changes that by calculating impact forces based on the speed and momentum of the vessels involved.
Minor impacts may cause limited damage, while high-speed collisions can severely damage or completely destroy both ships.
⚙️ Features
- Realistic ship-to-ship collisions
- Speed-based impact calculations
- Collision damage and destruction
- Physics Reading item for viewing ship statistics
- Multiplayer compatible
- Lightweight and server-friendly
📖 Physics Reading
The Physics Reading is a utility item that provides information about the ship you are currently aboard. It can display useful statistics such as velocity, mass, momentum, and other data used by the collision system.
Perfect for captains, engineers, and anyone wondering whether their vessel is about to become a physics experiment.
📝 Notes
The faster your ships travel, the more dangerous collisions become.
This mod currently focuses exclusively on collisions between ships.
⚠️ Important Safety Information
- "Full speed ahead" is not a safety procedure.
- The captain's confidence does not reduce impact damage.
- Maritime insurance is not included.