aircraft_warning_system-1.1.5.jar
Curse Maven Snippet
What's new
# Aircraft Warning System – Changelog
## 1.1.5 — Weather improvements, force command, Sable-only radar, Windshear
### New
- **`/aws weather set <type> [ticks]`** — force any AWS weather variant on the client:
- `clear`, `fog`, `rain`, `heavy_rain`, `snow`, `strong_wind`, `gale`
- `sandstorm`, `blizzard`, `thunderstorm`, `microburst`, `icing`, `cat`
- Optional duration in ticks; omit for permanent until `/aws weather clear`
- Alias: `/awsweather set …`
- **Forced weather drives instruments** — wind, precip, turbulence, visibility, shear and banners all match the forced type so GPWS / HUD / radar stay consistent.
- **WeatherType expanded** — `MICROBURST`, `ICING`, `CAT` as first-class headline types (also used by banners).
- **WINDSHEAR detection (1.1.5)**
- Sudden **vertical-speed** changes (`verticalSpeedDelta`)
- Sudden **acceleration / deceleration** (`horizontalAccel`)
- Weather-related shear (thunderstorm + high turbulence, nearby lightning while descending)
- **Microburst**-related warnings (storm-core downdraft already set `microburst`; now also drives sustained shearTicks and the WINDSHEAR callout)
- Headwind delta continues to feed the same detector
- HUD `!SHEAR` / `!MICROBURST` and high-priority GPWS callout remain available (toggle: `enableWindshear`)
### Changed
- **Weather Radar is Sable-only** — the HUD scope, STORM AHEAD alerts, and the full radar screen only arm when you are on a Sable / Aeronautics contraption. Right-clicking the block on the ground shows a tip instead of opening the scope.
- **Weather field** — slightly denser precip cells and sharper convective cores for clearer radar echoes and more reliable local rain / thunder sampling.
- Visibility cut more aggressively in sandstorm / blizzard / heavy precip.
- Shear accumulator now responds to VS spikes and airspeed acceleration in addition to headwind changes, so performance shear is caught even without a strong synthetic wind shift.
This mod has no additional files

