aircraft_warning_system-1.1.3.jar
Curse Maven Snippet
What's new
1.1.3 — Weather Radar, more weather, gentler shake
New
- Weather Radar block. Place it on your aircraft or ship.
- A small radar scope appears on the HUD (bottom-right) while it is on board.
- Right-click opens the full scope: range 64–1024 blocks, modes PRECIP / WIND / TURB, heading-up or north-up, rotating sweep, range rings and wind arrows.
- WEATHER AHEAD / STORM CELL AHEAD alerts when a strong echo is inside a forward cone, with distance and left / right.
- Animated screen on the block.
- Recipe: lightning rod, 2 iron ingots, observer, 2 copper ingots, redstone.
- Shift + wrench picks it up, like the sensor.
- More weather: strong wind, gale, fog, sandstorm (desert and badlands), blizzard, icing, microburst and clear-air turbulence.
- A microburst is a storm downdraft and triggers the WINDSHEAR callout.
- Wind fronts and storm cells drift across the world. The radar and your instruments always agree, and storms can be flown around.
- The weather strip shows wind and gusts in knots (
WIND 32KT G45 HDW 12), plusVIS,!ICEand!MICROBURSTflags. - Short banners appear when conditions get worse (
STRONG WIND 31 KT,GALE,MICROBURST). They can be turned off.
- Vehicle shake. The vehicle you ride now shakes too: small per-tick motion on rideable entities, small jolts on ship decks, plus a slight FOV wobble.
- "Weather…" page in the AWS config (open it from the Aircraft Sensor right-click screen): toggles for all of the above, and sliders for turbulence, vehicle shake and wind strength.
Fixed / changed
- Camera shake no longer happens while walking on foot in rain or storms. It applies only in a vehicle, on a ship deck, or in flight with a sensor on board.
- Shake is much gentler: a smooth, low-frequency rumble with soft occasional bumps, instead of random jitter every tick. Angles stay around 1° at the worst.
- The weather strip shows only while you are in an aircraft context.
- Rain is now local, so you can fly out of a rain cell. Local precipitation drives turbulence.
Notes
- Sable and Aeronautics ships are physics bodies owned by the server, so a client add-on can't push the ship body itself. Ships get camera shake, FOV wobble and small jolts on the player. Ordinary rideable entities get real motion jitter.
- New config keys:
- Weather section:
weatherEvents,windStrength,weatherBanners,vehicleShakeEnabled,vehicleShakeStrength - Radar section:
radarHudEnabled,radarRange,radarHudSize,radarAlerts
- Weather section:
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