aircraft_warning_system-1.0.5.jar
Curse Maven Snippet
What's new
Aircraft Warning System 1.0.5 — Changelog
Create Ponder
- Added Ponder scenes for the Aircraft Sensor (Hold W on the block)
- Intro scene — how to place and use the sensor
- Radio altimeter scene — altitude callouts, minimums, retard
- Practical in-game guide instead of only tooltips
Sensor improvements
- Better scan accuracy (dense near player, coarser farther out)
- Better terrain detection around the aircraft (multi-point radio-alt sampling)
- Better detection on Create: Aeronautics / Sable ships (deck pierce + sticky arm after place)
- Improved sensor activation — place once → stays armed for flight callouts
- Better handling of multiple sensors (nearest + prefer lowest)
- Fewer unnecessary scans (interval + movement gate)
- Sensor options in config: search radius, scan interval, platform pierce, prefer lowest, improved terrain scan
Sounds & callouts
- Stall and Too Low Terrain play audio when they trigger
- GPWS callouts can fire more reliably in flight (sink rate, terrain, pull up, bank, overspeed, don’t sink, glideslope, too low gear/flaps)
- Takeoff callouts enabled (80 knots, V1, rotate, positive climb, climb)
- Altitude callouts while armed and height is changing
- HUD cleared when the system is not armed (no orphan text)
Fake warnings
- No sensor placed this session → silence (no world-wide sticky spam)
- After you place a sensor, system stays armed so ship/sub-level flight still gets sounds
- Sable alone does not arm AWS without a sensor
Other
- Right-click sensor → AWS Config
- Plane profiles (Generic / Boeing / Airbus) for voice pack and thresholds
- Client-side only — safe on servers without the mod
This mod has no additional files

