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Aeronautics: touchdown

Realistic aviation GPWS, radio altimeter, and takeoff/landing callouts for Create: Aeronautics aircraft. Flight-condition based and dynamically triggered, with altitude and flight-state awareness instead of simple timer-based alerts.
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aircraft_warning_system-1.0.4.jar

File nameaircraft_warning_system-1.0.4.jar
Uploader
notamraftonnotamrafton
Uploaded
Sep 18, 2026
Downloads
10
Size
1.7 MB
Mod Loaders
NeoForge
File ID
8914389
Type
A
Alpha
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:aeronautics-touch-down-1698690:8914389"

Learn more about Curse Maven

What's new

Aeronautics: touchdown— Changelog (1.0.4)

Sounds

  • Full voice packs restored: generic, boeing, airbus (132 .ogg files)
  • Added complete sounds.json mapping for all events
  • Playback uses forUI so callouts stay audible (not blocked by Blocks volume / distance)
  • Subtitles for every callout/GPWS/takeoff sound
  • Altitude callouts raised in priority so they aren’t blocked by sink-rate spam
  • Sink-rate channel hold shortened so other callouts can play

Aircraft Sensor block

  • Dense scan within 16 blocks + coarse scan to 48
  • System arms with sensor nearby or Sable ship detection
  • Right-click opens config (no more forced “100” test beep)
  • Hold W while looking at sensor → Ponder guide

Altitude (radio altimeter)

  • Height measured by scanning down from the sensor (collision shapes), not world Y
  • 5-point sample; uses lowest clearance
  • Can pierce ship/deck layers to measure height above real ground
  • Lighter smoothing so callouts match real height more closely
  • Multi-threshold crossings play the lowest callout correctly

GPWS / callouts

  • STALL on near-vertical climb (steep climb / looking up)
  • TERRAIN on near-vertical descent
  • Softer sink rate, bank, overspeed thresholds
  • Minimums default 50 (reachable in MC); always tracked with radio alt
  • Altitude callouts on any descent / below ~150
  • Better bank estimate (turn rate + sideslip)

Voice packs

  • Plane type < > applies immediately (no extra Apply needed)
  • Plays a sample from the selected pack on change
  • Config saved so pack survives restart
  • Status line shows active pack: Generic / Boeing / Airbus

Sable / Create: Aeronautics

  • Detects ships via Sable.HELPER.getTrackingSubLevel
  • Plot-container and vehicle-name fallbacks
  • High-deck heuristic when standing on a flying platform
  • Status shows SABLE when on a sub-level

GUI

  • Brighter text and accents
  • Status: ALT, VS, SPD, BANK, PCH, phase, pack, SENSOR/SABLE, STALL
  • Clearer ON/OFF colors

Build / packaging

  • Version 1.0.4
  • Source zip includes Gradle wrapper
  • Fixed 1.21 SimpleSoundInstance constructor
  • Fixed compile issues (float cast, duplicate pack variable)

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