aero_cam_sync-1.3.5.jar
Curse Maven Snippet
What's new
Added
- Added server-side tilt sync: projectiles, tossed items, buckets and aim follow the tilted camera when the mod is installed on the server (by MrLemonHog, #28)
- Added activation thresholds: tilt only on contraptions above a minimum mass, block count or size
- Added camera collision with a smoothing slider
- Added auto-disable for projectile and bucket items in client-only mode
- Added mode indicator to the config screen (
mode: client-only/mode: server-client)
Fixed
- Fixed incorrect projectile aiming on rotated contraptions (Issue #3)
- Fixed camera X-ray when tilted near a wall (Issue #27)
- Fixed hitting entities through walls (Issue #26)
- Fixed incompatibility with Sound Physics Perfected (Issue #24)
- Fixed wrong player rendering with First Person Model (Issue #14)
- Fixed incompatibility with Point Blank (Issue #11)
- Fixed wrong fluid placement position when using buckets on a tilted contraption
Reworked
- Reworked the config screen layout: Camera tab split into Tilt and Collision sections, options regrouped across tabs
Credits
- Thanks to MrLemonHog for the mod compatibility improvements
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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