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Aeonis

Take control. Command anything. Master the game.

File Details

Aeonis CM 1.5.0 (Fabric)

  • R
  • Jan 1, 2026
  • 525.14 KB
  • 7
  • 1.21.10
  • Fabric

File Name

aeonis-command-master-1.5.0.jar

Supported Versions

  • 1.21.10

Curse Maven Snippet

Fabric

modImplementation "curse.maven:aeonis-1413228:7404400"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Aeonis: Command Master - Changelog

1.5.0 - The Horror Update Phase 1 🎃 (2026-01-01)

  • Herobrine - The Legend Returns:

    • New mysterious entity that spawns naturally when extra_mobs is enabled
    • Appears behind players (~10 blocks away), disappears when spotted
    • Multiple behavior states: watching, roaming with sword, staring, hunting animals
    • Builds creepy "infested cobblestone crosses" with 50% chance kill shrines
    • Kill shrines include oak sign with "Im watching" and meat drops
    • Classic creepypasta leaf decay while roaming near trees
    • Breaking shrine blocks spawns Herobrine 5 blocks behind you for a 1.5s stare
    • Max 2 Herobrines per player, spawn cycle every 2-5 minutes
    • /aeonis summon_herobrine <mode> command for testing (behind/roaming/staring/hunting)
  • Herobrine Transform Scare Sequence:

    • Attempting /transform aeonis:herobrine triggers horror sequence
    • 5 seconds of Darkness + brief Blindness effects
    • 5 Herobrines spawn in circle around player, staring and "laughing"
    • Creepy messages: "You chose to be ME??? ENJOY..." and more
    • Transformation DENIED - you cannot become Herobrine!
  • Copper Stalker Improvements:

    • Health increased: 10 → 30 HP (more tanky)
    • Damage increased: 4 → 6 (Zombie x2)
    • Added knockback resistance (0.2)
    • New Copper Stalker Spawn Egg
  • Spawn Eggs:

    • Herobrine Spawn Egg (special attack-then-teleport behavior)
    • Copper Stalker Spawn Egg ("Stalker Spawn Egg")

1.4.0 (2025-12-28)

  • Previous stable release

1.3 (2025-12-27)

  • Command System Overhaul:
    • Major refactor: /x command split into logical, themed groups: /prank, /ability, /game, /aeonis, /ai, /transform.
    • All command names, usages, and help output are now consistent and grouped logically.
    • Multi-target support for prank commands (e.g., /prank smite @a).
    • Help command (/aeonis help) updated to reflect new structure and subcommands.
  • System Diagnostics:
    • /aeonis sys ping now shows real-time server and mod stats: TPS, memory, latency, entity/chunk/player counts, and Aeonis system activity.
  • Experimental Chaotic AI Engine:
    • New /ai chaotic <entities> command: enables experimental chaotic AI (lava-seeking, cliff-jumping, spinning, speed boost) on any mob.
    • /ai chaotic stop: disables chaotic AI for all affected entities.
  • Reload Command:
    • /aeonis reload: reloads all mod features and resets tracked states (experimental, for dev/admin use).
  • Other Improvements:
    • Thunder dome logic refactored to use tick-based scheduling (no server thread blocking).
    • Codebase-wide consistency and logical error fixes.
    • Version updated to 1.3 everywhere (build, runtime, system ping).

1.2.8b and earlier

  • See previous releases for details.

For more info, see /aeonis help in-game or the README.