File Details
Aeonis CM 1.5.0 (Fabric)
- R
- Jan 1, 2026
- 525.14 KB
- 7
- 1.21.10
- Fabric
File Name
aeonis-command-master-1.5.0.jar
Supported Versions
- 1.21.10
Curse Maven Snippet
Aeonis: Command Master - Changelog
1.5.0 - The Horror Update Phase 1 🎃 (2026-01-01)
Herobrine - The Legend Returns:
- New mysterious entity that spawns naturally when
extra_mobsis enabled - Appears behind players (~10 blocks away), disappears when spotted
- Multiple behavior states: watching, roaming with sword, staring, hunting animals
- Builds creepy "infested cobblestone crosses" with 50% chance kill shrines
- Kill shrines include oak sign with "Im watching" and meat drops
- Classic creepypasta leaf decay while roaming near trees
- Breaking shrine blocks spawns Herobrine 5 blocks behind you for a 1.5s stare
- Max 2 Herobrines per player, spawn cycle every 2-5 minutes
/aeonis summon_herobrine <mode>command for testing (behind/roaming/staring/hunting)
- New mysterious entity that spawns naturally when
Herobrine Transform Scare Sequence:
- Attempting
/transform aeonis:herobrinetriggers horror sequence - 5 seconds of Darkness + brief Blindness effects
- 5 Herobrines spawn in circle around player, staring and "laughing"
- Creepy messages: "You chose to be ME??? ENJOY..." and more
- Transformation DENIED - you cannot become Herobrine!
- Attempting
Copper Stalker Improvements:
- Health increased: 10 → 30 HP (more tanky)
- Damage increased: 4 → 6 (Zombie x2)
- Added knockback resistance (0.2)
- New Copper Stalker Spawn Egg
Spawn Eggs:
- Herobrine Spawn Egg (special attack-then-teleport behavior)
- Copper Stalker Spawn Egg ("Stalker Spawn Egg")
1.4.0 (2025-12-28)
- Previous stable release
1.3 (2025-12-27)
- Command System Overhaul:
- Major refactor:
/xcommand split into logical, themed groups:/prank,/ability,/game,/aeonis,/ai,/transform. - All command names, usages, and help output are now consistent and grouped logically.
- Multi-target support for prank commands (e.g.,
/prank smite @a). - Help command (
/aeonis help) updated to reflect new structure and subcommands.
- Major refactor:
- System Diagnostics:
/aeonis sys pingnow shows real-time server and mod stats: TPS, memory, latency, entity/chunk/player counts, and Aeonis system activity.
- Experimental Chaotic AI Engine:
- New
/ai chaotic <entities>command: enables experimental chaotic AI (lava-seeking, cliff-jumping, spinning, speed boost) on any mob. /ai chaotic stop: disables chaotic AI for all affected entities.
- New
- Reload Command:
/aeonis reload: reloads all mod features and resets tracked states (experimental, for dev/admin use).
- Other Improvements:
- Thunder dome logic refactored to use tick-based scheduling (no server thread blocking).
- Codebase-wide consistency and logical error fixes.
- Version updated to 1.3 everywhere (build, runtime, system ping).
1.2.8b and earlier
- See previous releases for details.
For more info, see /aeonis help in-game or the README.

