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Aeonis

Take control. Command anything. Master the game.

File Details

Aeonis CM 1.7.0 (Quilt)

  • R
  • Jan 3, 2026
  • 778.78 KB
  • 10
  • 1.21.10
  • Quilt

File Name

aeonis-command-master-1.7.0 - Quilt.jar

Supported Versions

  • 1.21.10

Curse Maven Snippet

Quilt

modImplementation "curse.maven:aeonis-1413228:7412095"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

# Aeonis: Command Master - Changelog

## 1.7.0 - The Hotfix Update đŸ”§ (2026-01-03)
- **Prop Hunt Marked as Experimental:**
  - Added warning message on world join: "Prop Hunt is EXPERIMENTAL and WIP!"
  - Added warning when creating a Prop Hunt game
  - Players are now clearly informed about the experimental nature

- **Complete Prop Hunt Minigame System (EXPERIMENTAL - WIP):**
  - Full-featured hide-and-seek minigame with props and hunters
  - Comprehensive command system with `/prophunt` (or `/ph` alias)
  - Create games, join, leave, manage arenas all from commands
 
- **Prop Disguise System:**
  - **50+ disguise types** including animals, mobs, boats, armor stands, minecarts
  - Categorized props: Small (chicken, rabbit), Medium (pig, zombie), Large (horse, iron golem), Objects (armor stand, minecart)
  - **Rotation Lock** - Lock your disguise's rotation to mimic inanimate objects
  - **Movement Freeze** - Completely freeze in place for perfect hiding
  - **Taunt System** - Sound decoys, particle bursts, fake footsteps, fake deaths
  - Visual entity follows player while player remains invisible
 
- **Hunter Arsenal:**
  - **Scanner Ability** - Pulse that reveals nearby props temporarily (30s cooldown)
  - **Tracker Dart** - Marks the nearest prop with glowing effect through walls
  - **Stun Grenades** - Area stun that freezes props and forces them to unfreeze
  - **Prop Compass** - Direction hints toward nearest prop
  - **False Hit Penalty** - Hitting non-props damages the hunter
 
- **Game Phases & Timing:**
  - Waiting → Starting countdown → Hiding Phase → Seeking Phase → Round End
  - Configurable hide time (default 30s), round time (default 3 minutes)
  - Hunters frozen and blinded during hiding phase
  - Automatic round restart and multi-round games (default 5 rounds)
 
- **Arena System:**
  - Create arenas at current position or with custom boundaries
  - Arena presets: small, medium, large, village, forest, cave, nether
  - Safe spawn point generation with validation
  - Chunk preloading for smooth teleportation
  - Border enforcement with push-back mechanic
 
- **Team Balancing:**
  - Dynamic team assignment based on player count
  - Configurable hunter ratio (default 30%)
  - Role rotation between rounds for fair play
  - Scoreboard integration with colored team names
 
- **Quality of Life:**
  - Actionbar status display for both teams
  - Countdown sounds and visual effects
  - Periodic hunter hints (configurable)
  - Spectator mode for eliminated props with fly-around ability
  - Comprehensive help system and control tips
 
- **Rewards & Statistics:**
  - XP rewards for survival, finding props, winning
  - Item loot drops for winners
  - Achievement system (Master Hider, Perfect Hunter, etc.)
  - Per-player statistics tracking
 
- **Configuration Options:**
  - `/prophunt settings` - View and modify all settings
  - Adjustable rounds, timers, cooldowns, team sizes
  - Toggle hunter hints on/off
  - Customize rewards and penalties