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Advanced Weather

🌦️ ⁕ Adds lots of vanilla-friendly weather types and an entire atmospheric system, for all dimensions!
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advancedweather-0.1.3.jar

File nameadvancedweather-0.1.3.jar
Uploader
antopfr90antopfr90
Uploaded
Nov 11, 2026
Downloads
13
Size
6.6 MB
Mod Loaders
NeoForge
File ID
9559984
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:advanced-weather-1633256:9559984"

Learn more about Curse Maven

What's new

New

  • Kite: dye each of its panels and fly it. It follows the wind, pulls you along in strong wind and breaks your falls. Lightning can strike it.
  • Weather crystals and seeding rockets: put mercury on a block of aluminum to grow a Dormant Crystal, charge it with lightning, lava during Hellfire, the void during an Enderstorm or a clear sky at the height limit, then craft rain, clear, frost or warm rockets to push the weather.
  • Storms you can see coming: lightning on the horizon before a thunderstorm, a wall of dust before a sandstorm, yellow clouds before hail. The Netherstorm and the Enderstorm announce themselves too.
  • The Weather Detector can now warn you before the weather arrives.
  • Snow settles on the ground and melts when it gets warmer. Snow layers follow it.
  • Freezing rain glazes the ground with slippery ice, and snow under that crust lasts longer.
  • Sandstorms leave sand in sandy biomes. The wind and the rain take it away.
  • Wind rework: the direction slowly turns, gusts travel across the land, and grass, flowers, crops and leaves sway with it.
  • Lava rain and void rain now fall as drops (Particle Rain's drops when it is installed). The Netherstorm gets lava rain, stronger wind and embers.
  • Gameplay: drizzle, light rain and sunny days help crops and saplings grow, frost kills exposed crops, rainbows give Luck, fog hides you from monsters, dense fog lets monsters spawn in daylight, lava rain sets you on fire (a netherite helmet protects you), and void storm surges lift elytras and slow falls.
  • Better forecasts, and an "in 30 minutes" forecast.
  • Full French translation, config screen included.
  • Compatibility with Ecliptic Seasons, Cold Sweat and ATMOSPHERICS. With an Iris shader pack, our clouds give way to the pack's.
  • Commands: /aw approach and /aw seed.
  • The public API was reworked (see the README on GitHub).

Changes

  • Clouds reworked.
  • The weather now decides what falls in every biome: if it snows, it snows in deserts too.
  • Create windmills only turn faster visually, and the effect is weaker by default.
  • The temperature advancements are much harder to get.
  • YetAnotherConfigLib is now required on the server as well.
  • Requires NeoForge 21.1.233 or newer.

Fixes

  • Crash with EMI, CreateJEI, Moonlight and other mods caused by the mercury bucket (#1, #7, #11, #12).
  • Dedicated servers failing to start (#3).
  • Vanilla rain checks now follow the weather on dedicated servers too.
  • Particle Rain 4.0.3 support.
  • Mercury shows its own texture in Moonlight and Amendments cauldrons.
  • No more warning in the log when Serene Seasons is not installed.
  • Fewer lava particles on the ground during Nether rain.

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