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Advanced Economics

Adds money, shops, selling, unlocks, quests, professions, banking, loans, investments, gambling, duels, paid services, insurance, pets, GUI menu, server-side data, configurable prices, feature toggles, and custom/modded item support.
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advanced-economics-fabric-26.2-6.jar

File nameadvanced-economics-fabric-26.2-6.jar
Uploader
xlvrxlvr
Uploaded
Jul 18, 2026
Downloads
88
Size
390.0 KB
Mod Loaders
Fabric
File ID
8459234
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

Fabric

modImplementation "curse.maven:advanced-economics-1563601:8459234"

Learn more about Curse Maven

What's new

Advanced Economics Mod Version 6 - Release Notes / Changes:

Bug Fixes:
1. Command Mismatch/Syntax Errors:
   - Filtered out display aliases containing spaces from the '/ae shop buy' suggestions to prevent Minecraft command parser syntax errors.
2. Item Purchase Hijack/Collision:
   - Fixed the issue where buying some items (like cobblestone) gave other items (like cobblestone wall) due to abbreviation collisions in ITEM_ALIASES.
3. Rare Item Price Rebalance:
   - Rebalanced prices of rare items (Netherite scrap/ingot/armor/tools, Mace, Nether Star). Lowered default sell prices and added custom buy/unlock rate multipliers.
4. Text Container Spacing:
   - Rearranged layout spacing in the item list row (Sell, Buy, and State labels) to prevent overlap on smaller screens or smaller GUI scales.
5. Late Item Registration Check:
   - Resolved block/item unlock errors where modded items registered late by other mods/datapacks were not recognized by the economy.
6. 'N' Key Closes Screen When Typing:
   - Prevented the 'N' key from closing the GUI if the user is currently typing in a search box or setting value field.

New Features & Configurations:
1. Disabled Tab Compacting:
   - Completely hides tabs of disabled features in the UI and compacts layout positions to avoid gaps.
2. Profession Hover Descriptions:
   - Added hover tooltips with detailed information (applicable items, bonuses, etc.) for Miner, Lumberjack, Farmer, Fisherman, and Hunter professions.
3. Unlock System Toggle:
   - Added a config option ("disableUnlockSystem": true) in 'player-data.json' to unlock everything by default.
4. Programmatic Developer API:
   - Added a server-safe, public API class ('com.example.advancedeconomics.api.AdvancedEconomicsAPI') for external mods to query/modify player balances, investments, professions, unlocks, and sync states.

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