astoutline-2.0.1.jar
Curse Maven Snippet
What's new
v2.0.1
Minor Patch
✨ Added
- Runes now hug the item's shape. Held-item runes sit on the weapon itself and follow it through swings, view-bob and camera moves — in first person, in F5, and with animation mods (Hold My Items, Punchy), shaders or not.
- Runes on 3D items. Tridents, shields, banners and other custom-model items you hold now get runes too (previously only flat/textured items did) — they spread across the item's silhouette and track it as it moves.
- Scrollable config screen. The tuning menu now scrolls with the mouse wheel when it's taller than your screen — handy at high GUI scales or in the per-item rarity editor — with a scrollbar and a pinned header/footer.
🐛 Fixed
- Runes no longer linger after switching items. Swap your held item and its old runes disappear instantly instead of hanging off to the side.
- No more flyaway runes. Runes that would land off the item (or in an invalid spot) are now cleaned up, so they stay on the weapon.
- Tons of micro-fixes to rune placement and stability across the board.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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