acoustic-shaders-1.12.2-0.3.0.jar
Curse Maven Snippet
What's new
Acoustic Shaders 0.3.0
The first stable public release of Acoustic Shaders for Minecraft 1.12.2 / Forge 14.23.5.2864.
Highlights
- Physically inspired environmental acoustics with frequency-dependent transmission and occlusion.
- Diffraction, multi-bounce reflections, early reflections, late reverberation, and hybrid RIR processing.
- Finite speed-of-sound propagation through AIR, WATER, LAVA, and supported custom media.
- Accurate partial-block geometry for slabs, stairs, fences, panes, doors, and compatible modded shapes.
- Modal and 3D FDTD low-frequency simulation.
- CPU, CUDA, and OpenCL compute backends with automatic validation and safe fallback.
- Acoustic source profiles for explosions, projectiles, impacts, footsteps, machines, weather, and more.
- Projectile flight audio, Doppler effect, and medium-aware first-arrival delay.
- Six built-in quality profiles: POTATO, LOW, MEDIUM, HIGH, ULTRA, MAXIMUM.
- Resource-pack support for custom acoustic materials, propagation media, and source profiles.
- Fixed the physical-audio double-onset issue where an event could sound like two separate sounds.
- Improved software-wet activation and smooth reverb transitions.
Requirements
- Minecraft 1.12.2
- Forge 14.23.5.2864
- MixinBooter 11.15
- Forgelin-Continuous 2.4.0.0+
Tested with Forgelin-Continuous 2.4.20.0.
> Do not install the original Forgelin alongside Forgelin-Continuous.
Links
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

