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AbyssalCraft

Explore the world of the dead, along with Dark arts and Lovecraftian horrors. Surpass the boundaries of sanity!

File Details

AbyssalCraft-1.12.2-2.0.0-BETA-2.jar

  • B
  • Mar 15, 2025
  • 13.80 MB
  • 1.8K
  • 1.12.2

File Name

AbyssalCraft-1.12.2-2.0.0-BETA-2.jar

Supported Versions

  • 1.12.2
  • Dread Plague carriers are immune to radiation damage (from NuclearCraft and HBM)
  • Dread Plague carriers heal from radiation damage if Hardcore Mode is enabled
  • Dreadwood trees now generate in Dreadlands Mountains biomes
  • The Floating spell keeps you air-bobbing better now
  • Altered the Item particle for rituals
  • The ritual for creating Dreadlands Infused Powerstone now requires the Dreadlands necronomicon
  • Overhauled the Ghoul model
  • All Ghouls are now smaller
  • Re-did the legs on the Remnant model
  • Added Tombstones (Ghoul spawners)
  • Removed Darkstone Tools
  • Resticted the potion cloud created from the plagues
  • Added a config option to disable potion cloud creation
  • Added a Ghoul (a "normal" ghoul variant)
  • Merged the Item pickup blacklists into a single one
  • Added a Dread-plagued Ghoul (Dreadlands variant)
  • Removed the tentacle bit from Dread mobs
  • Added a Shadow Ghoul (Dark Realm variant)
  • Added a config option for Ghouls (and Depths Ghouls) burning in sunlight
  • Corrected Liquid Coralium transmutation for Abyssalnite Ore
  • J'zahar and Shoggoths are radiation-resistant
  • Fixed plague resistances on helmets
  • Ethaxium Helmet now provides resistance to both plagues
  • Added support for using any fluid container for Transmutator fuel
  • Fixed crafting recipes with fluids as ingredients
  • Added graveyards (structures with tombstones)
  • Depths and Dread-plagued Ghouls are hostile to eachother and normal Ghouls
  • Added a Spirit Altar (controls surrounding Spirit Item paths)
  • Improved the movement of Spirit Items yet again
  • Fixed ritual visuals not displaying when performing them
  • Updated Ghoul and Skeleton Goliath Necronomicon pictures
  • Added a ritual for creating a Spirit Altar
  • The Spirit Tablet is now available in the Abyssal Wasteland
  • Added Transformation Rituals (items/blocks on pedestals get replaced)
  • "Raw" Ethaxium is created through a ritual (instead of the Transmutator)
  • Rituals no longer overdrains PE (when conditions are met)
  • Added config options for Graveyard generation and Tombstone Ghoul spawning
  • The various Ghoul types have a low chance of spawning naturally
  • Removed the "Display Routes" and "Toll The Bell" Spells (obsolete)
  • Changed the internal name for the Spirit Tablet