File Details
AbstractRPG-mc1.12.2-1.33.jar
- B
- Dec 7, 2024
- 80.17 MB
- 1.8K
- 1.12.2
- Forge
File Name
AbstractRPG-mc1.12.2-1.33.jar
Supported Versions
- 1.12.2
Curse Maven Snippet
//fixed and done things //translate may no accurate
----the lead battery becomes available only from Everfrost (is this how it should be?) and in terms of power, electric tools are like weapons from the Upper World
----What's with the dupe with an assembly table and an industrial mixer?
----change the crafting of the Bouncing Arrow to a simpler and more logical one
----tools break the wrong blocks
----initial seaming hooks
----efficiency is not superimposed on power tools
----tree chopping mode is too long + add foliage
----it seems item charger uses the wrong max energy value in the interface
----a bug with crafting or displaying mana bottles
----some mobs didn't have souls
----crash when entering the research table (research kit) immediately after selecting a study
----kits don't fall off the research table
----the contained items do not fall out of the mechanisms
----there is no research reset button
----Spawn of flying mobs in overworld is infuriating
----edit the position of the roll in gui
----magic armor has no crafting
----in the assembly table, the slots are f***** mixed up
----ender leech is not working
----reduce the life, number and speed of blubber
----Spawn mobs infuriate everywhere. make a more pronounced swarm, warn it, and label it as that. remove the passive spawn. significantly increase the delay between swarms. (at least 3 times)
----Make a jump at the end of all the hooks
--make crafting most consumables cheaper and easier
----remove the decayer console output
----significantly reduce the cost of detectors and the block placers
----remove moonshroom and gnater from the game (and fix the light check)
----a new way to find yeast
----the soul is not captured in a soul stone previously used in crafting, or there is some kind of problem with the soul of a villager
----check the work of the sacrificial altars
----no permission to use /arpg info
----why the generator is not working ----check whether TileCalibrationBundle (attraction range speed, etc., is synchronous with the client)
----repair staff of witherdry
----crackable frozen bricks break easily
----make mana generation from enchantments smaller
----added the ability to use grenades on a separate button
----make mana particles larger (min. size)
----more seeds from ice flower and faster cultivation
----craft capsules and cryogranate are cheaper
----the sacrificial altar is not placed on the client when pulled out by a funnel
----spell rod is not working correctly
----more capacity of the sphere
----Make a magical soul for a witch, a summoner and a terrible summoner
----mass purchase
----the effect of immunity to freezing (+ for a few seconds after release)
----more torches and rosin and cones from barrels
---- and what bosses can you summon anywhere?
---- snowflakes don't stack up it pisses me off
----redo the license to clearly define Vivern and match nicknames on each platform
-- return the swarm to the end
----make ProcessMessage everywhere on the server, if it worked
----since version 1.10, dimensions start with id 100 and are now defined as Surface World
----erratic bullet is not craftable
---- the minigun is not enchanted
---- the forge is bugged and does not give off energy
----the production of consumables should be almost as fast as the purchase
Aurora is not rendering???
----then remove the boss's debug summoning
----Ghost arrows (multishot, infinity) do not deal damage and do not do special effects
----changed the crafting frame of the Toxicomania portal and the frequency of occurrence of frozen debris
----cryo destroyer does not focus on efficiency + check other tools
----breaking frozen mobs with ice breaker is some kind of imbecile
----a bug with rain under glass
----change the crafting of arsenic tools
----make clean weather rockets cheaper
----vicious arrows don't work
----to make aluminum significantly energy cheaper
----increase the chances of plant fiber falling out + increase the duration of fiber bandage
----Toxinium armor: too much weld
----reduce the cost of conifer rosin
----do the generation of piles of electronics + in the laboratory too
----Swarm in the dungeon less often
----an underground driller is less common
----wrap the entire updateAllSounds() method
----limit on the number of symbionts at the same time
----chests in the mine are 30% more frequent / frequency depends on the floor
----the mixer does not accept objects
----add a dolerite key recipe
----added a way to purchase StingerBolts
----changed the random of chests
----reduce the cost of a dolerite key
----a bug with the replacement of chests with onyx
----keys are no longer spent on already opened chests
----underworld digger will not spawn (make SWM save after death)
----shells do not stack with frames and chests with id 0
----the web hook does not drop out
----the eyelight prospector does not consume ammo
----reduce RF requirements for high-level tools
----Add very long underwater breathing and night vision potions
----add a method for brewing underwater breathing from aquatics
----bug with statera
----ichor shower could not be obtained
----Vine chops did not spawn
----added swarmeter
----make a new way of mining whey starter and Yeast
----lab plating does not have crafting
----flour does not craft + add oredig
----empower at cost of the experience
--nexus cap receives player damage (TEAMS)
----added instant stop of the elytra mode
----blow hole ammunition 8 by piece
----bubble fish 100% stabilization
----hide the comfortability
----hydraulic shotgun clip ammo kind is not shown
----coral bullets are not working (TEAMS)
---- the kraken is disappearing
----to make the instancer transfer peaceful mobs
----make: bubble fish special - does not use feed
----clear rocket does not work in overworld
----some kind of conclusion: [13:41:36] [Netty Local Client IO #0/INFO] [STDOUT]: [com.Vivern.Arpg.network.PacketInfluenceToClients:client:46]: client
----fixed mining lasers not effective on some blocks
----fix generation in stormledge
----make the Electrofern Wastelands biome less frequent
----added Team Banner
--void spell rod particles are not displayed correctly
----fixed some errors
---- the aquatic nugget does not have crafting
----stormsteel ore can only be crushed
----cheaper plasma railgun bolts
--wind arrow is not working
--ophanim is too easily killed by high damage to the center
----make paraffin extraction easier
----added biofiltering module
----empower vltrident
----remake the way the items drops from bosses
----where to get body warmer
----simplify the crafting of a plasma pistol
--biofiltering module is not working (the priority is not the same)
----a joke - an error in an industrial mixer when trying to stuff 2 output items into 1 free slot
--Stunning cloud eater dodges
--mixer sounds for no reason
--Give more drop from celestial creatures and storm dungeons
--fix already password-protected candles accept a new password???
--does absorption totem not work in multiplayer?????
--finish the translation
----ophanim goes beyond the world
----fix long fractions

