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A Quiet Place: Death Angels

Survive a Death Angel invasion where sound gives you away. Manage your noise, use distractions and traps, and face the Queen in a world scarred by meteors and alien nests.
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Death Angels 2.0.0

File namedeathangels-2.0.0.jar
Uploader
EnzoDevModsEnzoDevMods
Uploaded
Oct 16, 2026
Downloads
108
Size
1.1 MB
Mod Loaders
Forge
File ID
9209234
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:a-quiet-place-death-angels-1678108:9209234")

Learn more about Curse Maven

What's new

New features: traps and survival

  • Added Bear Traps and Tripwire Bottle Traps, each with its own activation, disarming, and escape mechanics.

  • Added throwable bottles and bricks to create sound distractions.

  • Added interactive wooden planks that can produce noise when handled too quickly.

  • Added challenge mechanics for escaping Bear Traps and disarming Bottle Traps.

  • Implemented cached geometry for Bottle Traps to avoid repeated reconstruction during collision and targeting queries.

  • Implemented caching for Bear Trap targeting shapes.

Monster hearing and behavior

  • Removed the restriction that prevented additional monsters from reacting when two were already near a sound source.

  • Fresh sounds at previously investigated locations can attract monsters again.

  • Fixed sound selection so a monster's own noise no longer hides external sound sources.

  • Adjusted simultaneous sound merging to preserve distinct source identities.

  • Animal sounds now feed the hearing system and can cause monsters to pursue and attack the animal responsible.

  • Meteor impacts no longer generate hearing events for monsters or the Queen. Audio, explosions, particles, craters, and creature spawning remain intact.

  • Improved adult Death Angel and Queen navigation toward elevated targets, including one-block towers. Juveniles still cannot climb.

  • Preserved obstacle detours when pursuing ground-level targets.

Traps and interactions

  • In Survival Mode, traps can only be broken or collected when disarmed.

  • Armed traps and their side sections are protected from normal breaking, explosions, and creature destruction.

  • Creative Mode players can break armed traps, including through their side sections.

  • Bottles that fall after activation become disarmed and can be collected.

  • Corrected breaking and impact particle colors for traps and Bottle Trap side sections.

  • Fixed held and inventory trap rendering to use their three-dimensional models.

  • Mistakes in the Bear Trap escape challenge no longer release the player automatically. A successful escape is required.

  • Failing the Bottle Trap disarming challenge produces the same noise as crossing the tripwire.

  • Bottle Trap disarming interactions are restricted to the bottles themselves.

  • Fixed camera locking and accumulated mouse movement during plank interactions.

  • Moving planks too quickly produces noise in both directions, including before placement.

Items, movement, and the Queen

  • The Sound Level Meter now detects nearby sounds from objects and traps, including sounds masked by ambient noise for monsters.

  • Each sandbag contains 20 portions and leaves an empty bag after use.

  • Two sand slabs form a block with the standard sand appearance.

  • Restored normal crouching speed. Holding the sprint key while crouching allows faster, noisier movement.

  • Revised the Queen's focused listening, blur effect, sound source identification, and charge after detection.

Commands and world rules

  • Revised registration and functionality for /deathangels apocalypse and /deathangels noise.

  • Added usage guidance and permission feedback.

  • Action commands require cheats or operator permission level 2.

  • doMobSpawning=false prevents new automatic Death Angel spawns from meteors, nests, and eggs. It does not remove existing creatures or prevent meteor impacts and craters.

Command examples

/deathangels apocalypse start
/deathangels apocalypse stop
/deathangels noise 52
/deathangels meteor 1

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