Features
Randomized spherical craters Lightning impacts generate natural, organic terrain damage using a randomized spherical algorithm.
Physical falling debris Nearby blocks are turned into falling block entities and launched outward with randomized velocity.
Fire debris bursts A configurable number of fire blocks are thrown from the impact zone.
Weather2‑exclusive behavior Only triggers when the Weather2 lightning entity (weather2:lightning_bolt) strikes.
Fully configurable A .toml config file is automatically generated, allowing full control over explosion power, crater radius, randomness, and fire debris count.
Configuration
After launching the game once, the config file will appear at<button title="Collapse code snippet" type="button" aria-expanded="true"></button>
/config/weather2lightningdebris-common.toml
Compatibility
✔ Should work with any block mod
✔ Safe for servers
✔ No world corruption
✔ No item duplication
✔ Minimal performance impact
Requirements
Technical Notes
This addon does not modify Weather2’s code. It listens for lightning events and spawns debris accordingly.
Feedback & Suggestions
Feel free to report issues or suggest new features.

