promotional bannermobile promotional banner

DEMON LORD MAGIC

it's a ADDON about Magic and RPG events.

File Details

Demon Lord Magic 1.0.0

  • R
  • Mar 22, 2026
  • 472.14 KB
  • 167
  • 1.21

File Name

Demon Lord Magic 1.0.0.zip

Supported Versions

  • 1.21

DEMON LORD MAGIC

Minecraft Bedrock Edition Addon | Version 1.0.0

Requires: Bedrock 1.21.11+ | Scripting API | Upcoming Creator Features

hello this is my FIRST ADDON - I'm just a small mobile user that want to make cool addon, You wanna enters RPG world? Become adventurer, with the every class you like? or even become a demon lord yourself, fighting the gods and divine beings and make your own story in-game. you can check this out and enjoy!!

Overview

Demon Lord Magic transforms Minecraft Bedrock into a full RPG experience. Choose your class, unlock your elemental attribute, master unique skill sets, and forge your path to become the one and only Demon Lord. Inspired by the power fantasy of Solo Leveling, this addon delivers dynamic combat, custom particle effects, a soul-based army system, and a powerful boss entity — all built entirely with JavaScript scripting and custom particles, no mods required.

Key Features

Full RPG class and attribute system with 5 classes and 6 selectable attributes

Unique skill sets per class+attribute combination (4 combos implemented in v1.0.0)

Demon Lord awakening path — one player per world can hold this power

Dark Soldier army system with soul meter fueled by entity deaths

Custom boss entity — the Seraphim — with 4 unique skills and holy sword combat

Passive movement for all players: Flash Step and Double Jump

Custom particles, textures, items, and entity behavior files

 

Class & Attribute System

On first opening the Status Window (right-click the book), players permanently choose a class and an attribute. These choices define your playstyle for the entire world.

Classes

Swordsman — High STR (100 cap), melee focused

Rogue — High AGI (100 cap) and STA (100 cap)

Archer — High MANA (100 cap), ranged focus

Mage — High MANA (100 cap), spell caster

Tank — High DUR (100 cap) and STA (100 cap)

 

Attributes

Fire, Water, Wind, Earth, Lightning, Light. (Dark and Void are reserved for future updates.)

Stats

STR → Strength potion effect

AGI → Speed effect

STA → Absorption hearts

DUR → Resistance effect

MANA → Powers all wand and sword spells

Earn stat points by converting 3 XP levels = 1 point via the Status Window.

 

Implemented Class+Attribute Combos (v1.0.0)

Mage + Fire (Magic Wand)

Fireball — 1s charge, custom sprite projectile, explodes on impact

Flame Nuclear — charge-up giant fire sphere above head, massive multi-explosion blast

Flame Beam — Kamehameha-style 1.5s charge, thick cylindrical fire beam, 20 block range

 

Mage + Light (Magic Wand)

Light Barrage — 1s charge, rapid fire 15 light bullets with blindness effect

Heaven Judgement — magic circle in sky, 10 falling light spears with explosions

Light Beam — white Kamehameha beam, continuous damage, 6s duration

 

Swordsman + Fire (Any Sword)

Ignite (toggle) — orange aura, sword hits deal bonus burn damage

Burning Slashes — two X-shaped fire slash projectiles, 6-7 blocks range

Scorching Sweep — horizontal C-arc fire sweep, 5.5 block radius

 

Swordsman + Light (Any Sword)

Heavenly Protection (toggle) — white holy aura, +3 hearts absorption, speed boost, sword hits apply 5s slowness

Holy Slash — X-shaped holy light projectiles, 6-7 blocks range, applies slowness

Lightning Step — instant 6-block dash with straight light trail, damages everything in path

 

The Demon Lord Path

Only ONE player per world can become the Demon Lord. The power is sealed within the Seraphim — God's angel sent to keep this darkness contained.

How to Become the Demon Lord

Kill the Seraphim to obtain the Reincarnation Curse (custom item)

Right-click the Reincarnation Curse to awaken the dark power

Receive the Spell Orb, Dark Immortality Orb, and Death Restriction Orb

If another player already used the curse, the dropped item dissolves — there can only be one

 

Demon Lord Passives

Resistance V — nearly immune to all damage

Regeneration 255 — instant health restoration every tick

Soul Meter (0-100) — every entity death in the world feeds your dark power

 

Demon Lord Magic — 9 Spells (Spell Orb)

Dark Infinity (toggle) — force field repels mobs and destroys projectiles

Aura (toggle) — crushing presence that freezes mobs in 10 block radius

Dark Burst (1s charge) — dark magic projectile, explodes on impact

Dimensional Slash — instant cone slash, one-shots everything in front

Underworld Domain — 50 block domain: 3s summon, 12s storm, arrow rain finale. Player floats during cast

Shadow Dash (toggle) — speed boost while sprinting with dark trail

Demon Claw (toggle) — 3-hit combo: right slash, left slash, AOE ring

Black Hole — gravity singularity that voids mobs

Underworld Bringer — spend 3 souls to summon 3 Dark Soldiers (1s cooldown)

 

Dark Soldier Army

Summon Wither Skeletons as your loyal Dark Soldiers using souls from the meter. They fight for you, ignore you completely, and despawn when you die.

Passive mobs: 1 soul | Standard hostile: 3 | Strong hostile: 5 | Mini boss: 10 | Wither/Dragon/Warden: 50

3 souls per cast, 3 soldiers per cast, 1 second cooldown, 100 soul max meter

 

The Seraphim (Boss Entity)

God's angel, sealed with the Demon Lord's forbidden power. The Seraphim hunts only the Demon Lord and will not stop until one of them falls. Currently spawnable via spawn egg or /summon demon:seraphim.

300 HP with 92% damage reduction — built to tank everything including endgame spells

Boss HP bar displayed on screen (like Wither / Ender Dragon)

Passive: Absorption + Speed always active, every melee hit applies Slowness III

Lightning Step — dashes toward Demon Lord every 2 seconds, leaves straight light trail, deals damage

Holy Slash — fires X-shaped holy projectiles at the Demon Lord every 15s

Light Barrage — 15 rapid light bullets over 3 seconds, 20s cooldown

Heaven Judgement — magic circle in sky + 10 falling light spears, 30s cooldown

Light Beam — continuous white Kamehameha beam tracking Demon Lord, 25s cooldown

Drops Reincarnation Curse on death (one-time only per world)

 

Passive Movement (All Players)

Flash Step — Sprint + Crouch to dash 6 blocks forward. Black player silhouette afterimage trail. 1 second cooldown.

Double Jump — Jump again mid-air for a second boost. Void particles burst at feet on activation.

 

Installation

Download the .mcaddon file

Open it with Minecraft to auto-install both behavior and resource packs

Create a new world and enable both packs

Enable "Upcoming Creator Features" and "Beta APIs" under Experiments

Requires Minecraft Bedrock 1.21.11 or higher

 

Roadmap (Future Versions)

36 remaining class+attribute skill combos

Paladin/Angel mob with natural world spawning conditions

Dark attribute — exclusive to the Demon Lord path

Void attribute — combination of Dark and Light (future unlock)

3D custom weapon models and player animations

Sound effects for all spells and abilities

More boss entities beyond the Seraphim

Multiplayer balancing and PvP enhancements

 

Notes & Known Limitations

Class and attribute selections are permanent — choose wisely

Only one Demon Lord can exist per world at any time

Mage class requires the Magic Wand item (craft with 9 sticks in a full crafting table)

Swordsman class works with any sword (wooden, iron, diamond, netherite, etc.)

Dark Soldiers despawn on Demon Lord death and soul meter resets to 0

Custom item textures require Holiday Creator Features or Upcoming Creator Features enabled

Remaining class+attribute combos (core gameplay)

New mobs — Goblins and Corrupted Wolves

Quest system framework + NPC characters

Seraphim entrance animation

New boss entities

New items and crafting materials

Mobs that use s

kills and spells

 

Demon Lord Magic v1.0.0 — Built for Minecraft Bedrock 1.21.11+ — Feedback welcome on CurseForge