DEMON LORD MAGIC
Minecraft Bedrock Edition Addon | Version 1.0.0
Requires: Bedrock 1.21.11+ | Scripting API | Upcoming Creator Features
hello this is my FIRST ADDON - I'm just a small mobile user that want to make cool addon, You wanna enters RPG world? Become adventurer, with the every class you like? or even become a demon lord yourself, fighting the gods and divine beings and make your own story in-game. you can check this out and enjoy!!
Overview
Demon Lord Magic transforms Minecraft Bedrock into a full RPG experience. Choose your class, unlock your elemental attribute, master unique skill sets, and forge your path to become the one and only Demon Lord. Inspired by the power fantasy of Solo Leveling, this addon delivers dynamic combat, custom particle effects, a soul-based army system, and a powerful boss entity — all built entirely with JavaScript scripting and custom particles, no mods required.
Key Features
Full RPG class and attribute system with 5 classes and 6 selectable attributes
Unique skill sets per class+attribute combination (4 combos implemented in v1.0.0)
Demon Lord awakening path — one player per world can hold this power
Dark Soldier army system with soul meter fueled by entity deaths
Custom boss entity — the Seraphim — with 4 unique skills and holy sword combat
Passive movement for all players: Flash Step and Double Jump
Custom particles, textures, items, and entity behavior files
Class & Attribute System
On first opening the Status Window (right-click the book), players permanently choose a class and an attribute. These choices define your playstyle for the entire world.
Classes
Swordsman — High STR (100 cap), melee focused
Rogue — High AGI (100 cap) and STA (100 cap)
Archer — High MANA (100 cap), ranged focus
Mage — High MANA (100 cap), spell caster
Tank — High DUR (100 cap) and STA (100 cap)
Attributes
Fire, Water, Wind, Earth, Lightning, Light. (Dark and Void are reserved for future updates.)
Stats
STR → Strength potion effect
AGI → Speed effect
STA → Absorption hearts
DUR → Resistance effect
MANA → Powers all wand and sword spells
Earn stat points by converting 3 XP levels = 1 point via the Status Window.
Implemented Class+Attribute Combos (v1.0.0)
Mage + Fire (Magic Wand)
Fireball — 1s charge, custom sprite projectile, explodes on impact
Flame Nuclear — charge-up giant fire sphere above head, massive multi-explosion blast
Flame Beam — Kamehameha-style 1.5s charge, thick cylindrical fire beam, 20 block range
Mage + Light (Magic Wand)
Light Barrage — 1s charge, rapid fire 15 light bullets with blindness effect
Heaven Judgement — magic circle in sky, 10 falling light spears with explosions
Light Beam — white Kamehameha beam, continuous damage, 6s duration
Swordsman + Fire (Any Sword)
Ignite (toggle) — orange aura, sword hits deal bonus burn damage
Burning Slashes — two X-shaped fire slash projectiles, 6-7 blocks range
Scorching Sweep — horizontal C-arc fire sweep, 5.5 block radius
Swordsman + Light (Any Sword)
Heavenly Protection (toggle) — white holy aura, +3 hearts absorption, speed boost, sword hits apply 5s slowness
Holy Slash — X-shaped holy light projectiles, 6-7 blocks range, applies slowness
Lightning Step — instant 6-block dash with straight light trail, damages everything in path
The Demon Lord Path
Only ONE player per world can become the Demon Lord. The power is sealed within the Seraphim — God's angel sent to keep this darkness contained.
How to Become the Demon Lord
Kill the Seraphim to obtain the Reincarnation Curse (custom item)
Right-click the Reincarnation Curse to awaken the dark power
Receive the Spell Orb, Dark Immortality Orb, and Death Restriction Orb
If another player already used the curse, the dropped item dissolves — there can only be one
Demon Lord Passives
Resistance V — nearly immune to all damage
Regeneration 255 — instant health restoration every tick
Soul Meter (0-100) — every entity death in the world feeds your dark power
Demon Lord Magic — 9 Spells (Spell Orb)
Dark Infinity (toggle) — force field repels mobs and destroys projectiles
Aura (toggle) — crushing presence that freezes mobs in 10 block radius
Dark Burst (1s charge) — dark magic projectile, explodes on impact
Dimensional Slash — instant cone slash, one-shots everything in front
Underworld Domain — 50 block domain: 3s summon, 12s storm, arrow rain finale. Player floats during cast
Shadow Dash (toggle) — speed boost while sprinting with dark trail
Demon Claw (toggle) — 3-hit combo: right slash, left slash, AOE ring
Black Hole — gravity singularity that voids mobs
Underworld Bringer — spend 3 souls to summon 3 Dark Soldiers (1s cooldown)
Dark Soldier Army
Summon Wither Skeletons as your loyal Dark Soldiers using souls from the meter. They fight for you, ignore you completely, and despawn when you die.
Passive mobs: 1 soul | Standard hostile: 3 | Strong hostile: 5 | Mini boss: 10 | Wither/Dragon/Warden: 50
3 souls per cast, 3 soldiers per cast, 1 second cooldown, 100 soul max meter
The Seraphim (Boss Entity)
God's angel, sealed with the Demon Lord's forbidden power. The Seraphim hunts only the Demon Lord and will not stop until one of them falls. Currently spawnable via spawn egg or /summon demon:seraphim.
300 HP with 92% damage reduction — built to tank everything including endgame spells
Boss HP bar displayed on screen (like Wither / Ender Dragon)
Passive: Absorption + Speed always active, every melee hit applies Slowness III
Lightning Step — dashes toward Demon Lord every 2 seconds, leaves straight light trail, deals damage
Holy Slash — fires X-shaped holy projectiles at the Demon Lord every 15s
Light Barrage — 15 rapid light bullets over 3 seconds, 20s cooldown
Heaven Judgement — magic circle in sky + 10 falling light spears, 30s cooldown
Light Beam — continuous white Kamehameha beam tracking Demon Lord, 25s cooldown
Drops Reincarnation Curse on death (one-time only per world)
Passive Movement (All Players)
Flash Step — Sprint + Crouch to dash 6 blocks forward. Black player silhouette afterimage trail. 1 second cooldown.
Double Jump — Jump again mid-air for a second boost. Void particles burst at feet on activation.
Installation
Download the .mcaddon file
Open it with Minecraft to auto-install both behavior and resource packs
Create a new world and enable both packs
Enable "Upcoming Creator Features" and "Beta APIs" under Experiments
Requires Minecraft Bedrock 1.21.11 or higher
Roadmap (Future Versions)
36 remaining class+attribute skill combos
Paladin/Angel mob with natural world spawning conditions
Dark attribute — exclusive to the Demon Lord path
Void attribute — combination of Dark and Light (future unlock)
3D custom weapon models and player animations
Sound effects for all spells and abilities
More boss entities beyond the Seraphim
Multiplayer balancing and PvP enhancements
Notes & Known Limitations
Class and attribute selections are permanent — choose wisely
Only one Demon Lord can exist per world at any time
Mage class requires the Magic Wand item (craft with 9 sticks in a full crafting table)
Swordsman class works with any sword (wooden, iron, diamond, netherite, etc.)
Dark Soldiers despawn on Demon Lord death and soul meter resets to 0
Custom item textures require Holiday Creator Features or Upcoming Creator Features enabled
Remaining class+attribute combos (core gameplay)
New mobs — Goblins and Corrupted Wolves
Quest system framework + NPC characters
Seraphim entrance animation
New boss entities
New items and crafting materials
Mobs that use s
kills and spells
Demon Lord Magic v1.0.0 — Built for Minecraft Bedrock 1.21.11+ — Feedback welcome on CurseForge

