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Create: Optimization

Optimizes the create mod

Create: Optimization

 

Instead of checking across all rendered chunks across the whole world, the code now only looks where players actually are or if that chunk is forcefully loaded. If a Create machine is running in a loaded chunk but no one is there, it doesn't waste CPU cycles checking it until a player gets close.

 

This also has an advanced entity culling system to help increase performance especially with contraptions and items .etc

 

You can use this mod in your modpack

 

All rights reserved

The Create: Optimization Team

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