Warden Supremo
Every Warden that spawns becomes a four-phase boss.
Warden Supremo is a datapack for Minecraft Java Edition 26.2 that transforms the vanilla Warden into a complete boss encounter featuring 1,000 HP, custom boss bars, rotating attack patterns, phase-specific events, and an unskippable final sequence.
No special summoning structure is required. Simply summon a Warden or let a Sculk Shrieker spawn one. In less than half a second, it transforms into the Warden Supremo.
⚔️ The Battle – Four Phases
| Phase |
Health |
Theme |
Attack Rotation |
Mid-Phase Event |
| 1 – The Stalker |
100–75% |
Hunts you using its AI and summons minions. |
— |
87%: Sculk paralysis |
| 2 – The Charge |
75–50% |
Enters with a devastating super jump that sweeps across the arena. |
Charge → Charge → Jump |
62%: Sculk ritual and chain hook |
| 3 – Lights Out |
50–25% |
Darkness covers the arena; only the blue beacon remains visible. |
Sculk barrage → Charge → Charged roar |
37%: Horde and life steal |
| 4 – Everything Breaks |
25–0% |
False copies, destruction, and maximum aggression. |
Block ring → Destructive charge → Charged roar |
12.5%: The Finale |
Special Combat Mechanics
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Independent Attack Timer: Each phase has its own attack sequence. Two attacks never happen simultaneously, and the cooldown starts only after the previous attack finishes.
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The Charged Sonic Blast: The boss's signature attack and the only attack shared across all four phases. Every point of damage the Warden takes fills a secondary bar. Once full, the Warden becomes stationary and invulnerable, pulls you toward it, and gives you 4 seconds to escape before detonating.
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Physical Charge: The Warden performs a real forward charge toward your position when the attack begins. You must dodge sideways. If it crashes into a wall, it becomes stunned. During Phase 4, it destroys blocks in its path.
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Phase 3 – Darkness: Darkness covers the arena until the Warden dies. The charged roar grants 5 seconds of immunity and fires for 4 seconds, with the attack being interruptible. Its homing Sculk projectiles can be destroyed by hitting them, and one in every five is a stronger Sculk Catalyst.
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Phase 4 – Destruction: Maintains 3 fake Wardens that die in one hit and do not attack. Launches a ring of eight blocks and, halfway through the phase, begins draining the player's maximum health with every hit.
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The Finale: A three-part sequence: 15 seconds of invulnerability, a massive explosion, and 15 seconds of a final lightning beam. Only after this sequence can the Warden be finished off.
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100-Block Encounter Limit: All boss mechanics, including damage, player pulling, sounds, minions, and cleanup, are restricted to a 100-block radius around the fight.
🏆 Exclusive Loot
Upon defeat, the nearest living player inside the arena receives 50 experience levels. Additionally, two unique items can drop, each with its own independent drop chance.
The Warden's Rib
An unbreakable Diamond Axe featuring:
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Sharpness XX
-
Efficiency X
-
Looting V
Can be thrown using right-click, functioning similarly to a Loyalty Trident. Consecutive critical hits build up a powerful electrical discharge.
The Warden's Horn
An unbreakable helmet featuring level 15 enchantments:
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Resistance
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Strength
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Regeneration
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Speed
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Bonus Health
The trade-off: Permanent Darkness. In exchange, all living entities within 15 blocks glow through walls, allowing you to detect nearby threats.
📦 Installation
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Download WardenSupremo-26.2.zip. Do not extract the ZIP file.
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Place the ZIP inside your world's datapacks folder:
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Enter your world and execute /reload, or restart your server.
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Check that the datapack is enabled using /datapack list. You should see file/WardenSupremo-26.2.zip.
To start the fight, summon a Warden using:
/summon minecraft:warden
Alternatively, use the administrative summon function:
/function warden_supremo:admin/summon
Clean Uninstallation:
Before removing the ZIP file, execute:
/function warden_supremo:admin/uninstall
⚙️ Requirements
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Minecraft Java Edition 26.2.
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Declares datapack format 107.1. Not compatible with older 1.21.x versions.
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No mods required on either the client or server.
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Pure vanilla datapack.
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Works in single-player worlds and vanilla multiplayer servers.
🔧 Compatibility & Configuration
Other Datapacks: Warden Supremo does not replace vanilla loot tables or tags. It only adds its own namespace (warden_supremo) and scoreboard objectives using the ws. prefix.
Ignoring Specific Wardens: If you do not want a particular Warden to transform, add the ws.ignore tag:
/tag <entity> add ws.ignore
Blood Moon Datapack Integration: If you also have the Blood Moon datapack installed, both systems integrate. Blood Moon creatures will not interfere with the boss. During a Blood Moon, the Warden becomes more resistant, regenerates health, and deals 30% more damage. Without Blood Moon installed, the boss behaves normally.
Important: Every Warden spawned in the world is automatically converted, including Wardens summoned by Sculk Shriekers in Ancient Cities.
Customization: All configurable values, including health, phase thresholds, damage, and loot probabilities, are stored in one file:
data/warden_supremo/function/system/config.mcfunction
To customize the datapack, extract it into a folder inside datapacks/, making sure pack.mcmeta and data/ are at the root. Edit the configuration file and execute /reload.
🛠️ Administrative Commands
The datapack includes several administrative functions:
| Command |
Description |
/function warden_supremo:admin/tests |
Opens a clickable menu to test individual abilities without waiting for their phase triggers. |
/function warden_supremo:admin/summon |
Summons the Warden Supremo. |
/function warden_supremo:admin/clear |
Clears the boss encounter. |
/function warden_supremo:admin/status |
Displays the current boss status. |
/function warden_supremo:admin/debug_on |
Enables debugging information. |
/function warden_supremo:admin/uninstall |
Performs a clean datapack uninstallation. |
Created by Alexgameryt975
Thank you for downloading Warden Supremo! Prepare yourself for a battle unlike any other.