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TerraFirmaKnights

Compatibility datapack between TerraFirmaCraft and Epic Knights

NOTE: This project has been succeeded by the excellent Epic Knights of TerraFirma mod and is therefore discontinued.

NOTE: Crafted weapons are enchanted with unbreaking in order to align their durability more closely with that of TFC's tools. For the best experience, turn off enchantment glint by going to Options>Accessibility Settings and setting the "Enchantment Glint" slider to "OFF"

This datapack adds TerraFirmaCraft recipes to the items from the Epic Knights mod.

Changelog v0.2:

  • Weapons with welding recipes will now have the smaller forging bonus of the two input items.
  • Added the ability to silver iron weapons.
    • When an iron Epic Knights weapon is welded with a silver sheet, an Epic Knights silver weapon of the same type is created.
    • Silver weapons are not enchanted with unbreaking; when a silver weapon breaks, it turns into an iron weapon of the same type, with some durability lost.
    • When a silver Epic Knights weapon is raised to silver’s melting point, it melts into 200 mb of silver (subject to durability like any other TFC tool), and an iron weapon of the same type.
      • This weapon is full durability, which is rather unfortunate but I don’t really know how to fix it. Don’t cheat. Honor system.
    • A silver weapon loses all forging bonus of the weapon that makes it up
    • Silver weapons are now tagged as their weapon type and deal the appropriate TFC damage type
  • Added ability to smith steel nuggets using steel ingots, and steel rings (used for chainmail) using steel nuggets. Now chainmail can be crafted using the original Epic Knights recipes!
  • Gave chainmail boots (AKA “Boots”) a more TFC-like recipe
  • Made Epic Knights’ longbow recipe compatible with any forge: string, including TFC’s wool yarn.
  • Added recipes and data for:
    • Reinforced chainmail armor
    • Steel plates
    • Small steel plates
    • Gambeson set (including quilted coif and pantyhose)
    • Lamellar:
      • Rows
      • Armor
      • Boots
    • Barbute
    • Half-armor
    • Knight armor
    • Armets
    • Armet decorations:
      • Crown and minicrown
      • Flower crown (by giving TFC flowers the forge:flowers tag)
      • Big plume is now crafted using red dye rather than red wool, and can also be dyed in a barrel using liquid red dye.
      • Torse and (torse and mantle) decorations, which can also be dyed in a barrel
        • Note: This consumes 25 dye per minute the decoration spends in the barrel, even though the decoration only gets dyed once. This bug appears to be an issue with the TFC barrel’s leather armor dyeing API, so fixing it is outside the scope of this datapack.
  • Hopefully removed the original Epic Knights recipes when applicable (this works on my machine and I can’t for the life of me figure out why. It might break on yours, and it will almost certainly break on multiplayer but feel free to try it!).

Feature log v0.1:

  • Does the following:
  • Adds various creation recipes that use TFC items/crafting methods, including anvil forging, crafting, and welding
  • Adds heating and melting recipes
  • Adds size and weight modifiers
  • Adds support for TFC damage types
  • For the following Epic Knights weapons:
  • Ahlspiess
  • Bastard sword
  • Claymore
  • Concave-edged halberd
  • Estoc
  • Flail
  • Guisarme
  • Heavy mace
  • Heavy war hammer
  • Katzbalger
  • Lance
  • Lochaber axe
  • Lucerne hammer
  • Pike
  • Ranseur
  • Short sword
  • Stiletto
  • Zweihander
  • Of the following materials:
  • Copper
  • Bronze (these weapons can currently only be made with standard bronze, not bismuth or black bronze)
  • Iron
  • Steel
  • Netherite (made from TFC black steel)

 

Some of these features are available for other Epic Knights items:

  • Heavy crossbows can be made with TFC ingredients and have a TFC size category
  • Poles have been given a TFC size category
  • Leather strips, which are used to make poles, have been given a leather knapping recipe.

The TerraFirmaKnights Team

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