[DAI] Tamacrafti (Data)

TamaCrafti turns Minecraft into a cozy virtual-pet experience powered by DAI, with care systems, farming progression, custom UI, home building, pet interaction, and persistent progression.
Back to Files

TamaCrafti_Data_v2.4.18.zip

File nameTamaCrafti_Data_v2.4.18.zip
Uploader
J12H36HJ12H36H
Uploaded
Sep 9, 2026
Downloads
9
Size
104.5 KB
File ID
8843838
Type
R
Release
Supported game versions
  • 26.2

What's new

TamaCrafti Data Pack v2.4.18

Changelog — v2.4.10 → v2.4.18

Dedicated TamaCrafti Interface

  • Migrated the TamaCrafti care interface away from functioning as a persistent global overlay.
  • Added a dedicated, non-pausing DAI data-screen host for the TamaCrafti interface.
  • Preserved the existing layered TamaCrafti menu composition, including:
    • Animated pet sprites
    • Room artwork
    • Speech bubbles
    • Hunger / Happiness / Cleanliness / Energy / Health meters
    • Trust and Growth displays
    • Mood-dependent visuals
    • Feed / Play / Clean / Sleep / Stats interfaces
    • Popups
    • Conditional unlocks
    • Existing invisible HD click regions
  • Added a TamaCrafti-styled screen bridge so the minimal underlying DAI screen does not visually interfere with the custom interface.
  • Added proper screen lifecycle cleanup so TamaCrafti UI elements no longer remain over unrelated Minecraft screens.

Custom TamaCrafti Keybind

  • Replaced Grave/backtick as the primary TamaCrafti menu control.
  • Added a dedicated Open / Close TamaCrafti keybind.
  • Default key is V.
  • The TamaCrafti control can be rebound normally through Minecraft's vanilla Controls > Key Binds menu.
  • Added a dedicated TamaCrafti keybind category.
  • Grave/backtick is intercepted during the TamaCrafti Journey so it does not reopen the default DAI menu.
  • Improved cursor ownership and mouse-state restoration after custom UI interaction.

Menu Performance

  • Significantly reduced TamaCrafti menu opening latency.
  • Replaced dozens of individual pre-open overlay cleanup operations with a single atomic overlay_clear.
  • The dedicated host screen now opens immediately instead of waiting behind the old cleanup sequence.
  • Reordered UI construction so the interactive menu begins drawing before the heavier dynamic pet/status composition.
  • Reduced unnecessary delays between menu construction stages.
  • Simplified menu closing to:
    • Clear TamaCrafti overlays
    • Close the active TamaCrafti screen
  • Reworked the V-key behavior into a direct menu toggle rather than separate competing open/close paths.
  • Added a raw-V fallback for the default key while the dedicated screen owns keyboard input.

Menu Navigation

  • Added proper submenu navigation throughout the TamaCrafti interface.
  • Feed, Play, Clean, Sleep, and Stats now include a working MAIN MENU return control.
  • Returning to the main care menu now cleans up submenu-specific controls correctly.
  • Existing care actions and conditional choices remain intact.

Home Creation Loading Sequence

  • Added a dedicated animated loading presentation while the TamaCrafti starter home is being constructed.
  • The normal care menu is prevented from opening prematurely while the home is incomplete.
  • The loading sequence remains active until the home-complete state is reached.
  • TamaCrafti automatically transitions from the construction presentation into the normal care interface once building finishes.
  • Existing saves with incomplete or interrupted home construction can resume the build sequence.

Home Construction Performance

  • Increased the original starter-home construction speed by approximately 4×.
  • Home construction now processes multiple construction steps during each build pulse.
  • Preserved the faster construction rate while fixing a possible final-step stall.
  • Every burst sub-step now verifies that construction is still active before continuing.
  • Construction stops immediately once the final block/build stage completes.
  • Made the home-completion routine idempotent so it cannot execute repeatedly during the same build burst.
  • Normalized completed construction state to the final expected build step.
  • Added recovery handling for missing, invalid, or stalled construction counters.

New TamaCrafti Pet Presentation

  • Expanded the construction animation into a four-pet TamaCrafti showcase:
    • Blocky — the original grassy block companion
    • Draeo — a blocky drake / dragon / wyvern companion
    • Taiga — a miniature tiger/feline companion with lion-like styling
    • Steve — a TamaCrafti-styled Minecraft Steve companion
  • Updated loader logic to support all four animated sprite sheets.
  • Added proper cleanup for all pet animation layers when construction finishes.

Blocky Refresh

  • Replaced the older construction-scene Blocky sprite with a newly recreated high-detail version.
  • Blocky's recognizable grassy block-monster identity is preserved while matching the visual quality of the newer pets.

Draeo Refresh

  • Updated Draeo from the original green concept to a distinct pastel-crimson color palette.
  • Preserved the cute blocky drake/wyvern design and animated presentation.

Vanilla Notification Suppression

  • Reduced vanilla UI interference during TamaCrafti world creation and gameplay.
  • Added continuous suppression of recipe unlock progression notifications during the TamaCrafti Journey.
  • Recipe unlocks are stripped after initial setup, starter equipment grants, resume, and normal gameplay ticks.
  • Added suppression for Minecraft tutorial prompts such as:
    • Move with WASD
    • Look Around
    • Find/Punch a Tree
    • Inventory/Crafting tutorials
  • Suppressed the vanilla "Isn't It Iron Pick" advancement toast triggered by the TamaCrafti starter pickaxe while retaining its normal criteria/progression.
  • Removed the extra challenge-toast completion sound previously used when the TamaCrafti home finished building.
  • Reduced large vanilla/title-style overlays during first-join startup so the custom TamaCrafti presentation remains readable.

Journey Startup & Resume

  • Updated first-join messaging for the new custom V-key interface.
  • Updated resume behavior for worlds whose home is still being constructed.
  • Incomplete homes now return to the animated build presentation rather than prematurely opening the care UI.
  • Completed homes resume directly into the normal TamaCrafti experience.
  • Existing pet state, progression, care systems, inventory rewards, and Journey state remain preserved.

Compatibility

  • Updated for the current DAI Engine 3.8 TamaCrafti experience architecture.
  • No existing TamaCrafti care mechanic, progression system, world logic, pet-state system, or reward system was intentionally removed.

This is the final update conducted by J12H36H, from now on all updates will be conducted fully through the new management.

This mod has no additional files