File Details
ArenaCore-for-TaCZ-1.20.1-v1.1.zip
- R
- Jan 27, 2026
- 10.39 KB
- 5
- 1.20.1
File Name
ArenaCore-for-TaCZ-1.20.1-v1.1.zip
Supported Versions
- 1.20.1
# ArenaCore for TaCZ — Changelog
## v1.1 (from v1.0)
### Added
- Map-specific “Legacy Arena” integration:
- Hard-coded lobby + team pad coordinates (no more placeholder-only setup).
- Team pads use radius-based detection (stand on pad → auto-join team).
- Team formats upgraded: supports elimination-style rounds for squads (works for 1v1 up to 4v4).
- Spawn system upgrade:
- First spawn forces players to team base (Building 1).
- Later spawns randomize Building (1–6) + Spot (1–3).
- Celebration state:
- Round-end regroup + team-colored fireworks for the winners.
- Countdown state upgrade:
- 6-second countdown with title UI and random colors.
- Freeze effects applied during countdown (prevents early pushes).
- Safety system:
- “Not enough players” countdown during pre-round; aborts cleanly and returns everyone to lobby if a team is missing too long.
- Scoreboard UI improvements:
- Sidebar shows round score (First to 5).
- Tab list shows kills, below-name shows deaths.
### Changed
- Core system refactor:
- Replaced v1.0 modular logic + advancement-based flow with a new load/tick engine:
- minecraft:load → arena:load
- minecraft:tick → arena:tick
- Team/score structure updated:
- New team objects (red/blue) + formatted scoreboard entries for round tracking.
- Death handling updated:
- Players are marked “dead” and switched to spectator instantly.
- Dead players are teleported to a surviving teammate (or surviving enemy if no teammates remain) instead of a fixed deadbox.
### Removed / Temporarily Disabled
- TaCZ translated killfeed (GunId mapping + advancement reward flow) is not included in v1.1.
- Extra stat tracking from v1.0 (damage/walk/blocks-mined palette) removed for now.
- Pack icon (pack.png) not included in v1.1 build.
### Notes / Breaking Changes
- v1.1 is tuned for the official in-progress arena world and uses specific coordinates.
If you move the arena or use a different map, you MUST edit the coordinates inside:
- data/arena/functions/tick.mcfunction
- data/arena/functions/not_enough.mcfunction
- Team names / scoreboard objective names changed, so commands or overlays built for v1.0 may not carry over cleanly.