ArenaCore for TaCZ

TaCZ arena loop datapack for Minecraft Forge 1.20.1, tuned for the official ArenaCore arena map (map-specific coords). Step-on team pads, auto countdown, 1v1–4v4 rounds, first-to-5 scoring, death -> spectator + lobby, win fireworks.

File Details

ArenaCore-for-TaCZ-1.20.1-v1.1.zip

  • R
  • Jan 27, 2026
  • 10.39 KB
  • 5
  • 1.20.1

File Name

ArenaCore-for-TaCZ-1.20.1-v1.1.zip

Supported Versions

  • 1.20.1

# ArenaCore for TaCZ — Changelog
## v1.1 (from v1.0)

### Added
- Map-specific “Legacy Arena” integration:
  - Hard-coded lobby + team pad coordinates (no more placeholder-only setup).
  - Team pads use radius-based detection (stand on pad → auto-join team).
- Team formats upgraded: supports elimination-style rounds for squads (works for 1v1 up to 4v4).
- Spawn system upgrade:
  - First spawn forces players to team base (Building 1).
  - Later spawns randomize Building (1–6) + Spot (1–3).
- Celebration state:
  - Round-end regroup + team-colored fireworks for the winners.
- Countdown state upgrade:
  - 6-second countdown with title UI and random colors.
  - Freeze effects applied during countdown (prevents early pushes).
- Safety system:
  - “Not enough players” countdown during pre-round; aborts cleanly and returns everyone to lobby if a team is missing too long.
- Scoreboard UI improvements:
  - Sidebar shows round score (First to 5).
  - Tab list shows kills, below-name shows deaths.

### Changed
- Core system refactor:
  - Replaced v1.0 modular logic + advancement-based flow with a new load/tick engine:
    - minecraft:load → arena:load
    - minecraft:tick → arena:tick
- Team/score structure updated:
  - New team objects (red/blue) + formatted scoreboard entries for round tracking.
- Death handling updated:
  - Players are marked “dead” and switched to spectator instantly.
  - Dead players are teleported to a surviving teammate (or surviving enemy if no teammates remain) instead of a fixed deadbox.

### Removed / Temporarily Disabled
- TaCZ translated killfeed (GunId mapping + advancement reward flow) is not included in v1.1.
- Extra stat tracking from v1.0 (damage/walk/blocks-mined palette) removed for now.
- Pack icon (pack.png) not included in v1.1 build.

### Notes / Breaking Changes
- v1.1 is tuned for the official in-progress arena world and uses specific coordinates.
  If you move the arena or use a different map, you MUST edit the coordinates inside:
  - data/arena/functions/tick.mcfunction
  - data/arena/functions/not_enough.mcfunction
- Team names / scoreboard objective names changed, so commands or overlays built for v1.0 may not carry over cleanly.