
Back end hospital shows the manually applied beard blending when meeting a big drop in natural terrain height

Cathedral spawning above a ravine, but now it tries to manually beard blend in with the environment, making it more immersive

From the front this hospital displaying a blended spawn with a large drop off on the back left

Mushroom Lab showing with manual beard blending when meeting uneven terrain - expected mobs that can spawn in here (e.g. experimental tier) absolutely can spawn in this structure (and same with other structures spawning what they should)

