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Spawn Animations [Data Pack]

Hostile mobs dig out of the ground or poof into existence when they spawn!

File Details

Release v1.9.2

  • R
  • Sep 4, 2023
  • 55.45 KB
  • 105.8K
  • 1.20.2+19

File Name

spawnanimations-v1.9.2-mc1.17x-1.20x-datapack.zip

Supported Versions

  • 1.19-Snapshot
  • 1.20-Snapshot
  • 1.17-Snapshot
  • 1.18-Snapshot
  • 1.20.2-Snapshot
  • 1.20.2
  • 1.20.1
  • 1.20
  • 1.19.4-Snapshot
  • 1.19.3-Snapshot
  • 1.19.4
  • 1.19.3
  • 1.19.2
  • 1.19.1
  • 1.19
  • 1.18.2
  • 1.18.1
  • 1.18
  • 1.17.1
  • 1.17
  • Added a mod version with the exclusive addition of a global settings menu and config file, when installed alongside MidnightLib ⚙️ (closes #15)
  • Added ingame Edit value button for the activation distance slider
  • Restructured data pack
  • Added recovery function for worn armor and tool items, that appends newly post-spawn items to the already existing data for hiding worn armor and tools, even when one container item was overwritten (closes #6)
  • Added new icon
  • Added automatic mob height detection
  • Added native support for chest, trapped chest, ender chest, beacon and hopper blocks to prevent unnecessary block updates
  • Reformatted ingame menus
  • Added global /function #tschipcraft:menu command
  • Fixed Farm incompatibility (closes #10)
  • Fixed tall entities stopping their dig up animation when a block gap is between the starting and the destination block
  • Fixed teleporting mobs up 0.5 blocks even when the animation aborts beforehand
  • Fixed broken suffocation checks
  • Added an additional exclusion criteria check for mob crushers
  • Fixed FallDistance reset triggering every tick, even when the entity is already protected with Invulnerable:1b
  • Fixed not retaining Silent NBT tag when set to 0b
  • Fixed broken damage trigger in mc1.19.4 and above
  • Reformatted tag lists
  • Added new custom license