promotional bannermobile promotional banner

Origins++ for MMC

Experimental
(WIP) This is a datapack that heavily modifies origins++, mainly for use in MMC, although this datapack will work almost completely fine without it. It fixes many bugs, balances some of the origins, or sometimes completely overhauls them.
Back to Files

originsPlusPlusFix-v0.14-1.20.1.zip

File nameoriginsPlusPlusFix-v0.14-1.20.1.zip
Uploaded
Sep 27, 2024
Downloads
138
Size
215.5 KB
File ID
5760767
Type
B
Beta
Supported game versions
  • 1.20.1

What's new

Withered Fox: Removed Wither's Blessing.

Shifter: Changed Avian shift to an egg, changed Elytrian shift to a feather, changed Shulk shift to an iron ingot, changed Phantom Phase to work like a weaker version of the standardized Phase, re-enabled photoallergic, removed Fragile from Elytrian.

Fetchling: Added to datapack. (requires Better End, Icarus, and Medieval Origins Revival)

Vampire: Added to datapack. (requires Icarus and Medieval Origins Revival)

Warper: Added End Conversion, reduced end blocks hunger gain from 7 to 4 and saturation from 19.2 to 6, added End Spawn from Fetchling, modified Reliable Food Source so that the item is consumed immediately preventing you from accidentally "eating" your diamond sword, increased teleport range from 32 blocks to 50, Teleport Clutch replaced with Fetherweight.

Warden: Removed blindness in light, removed extra health, decreased cooldown on echolocation, standardized phase.

Wandering Spirit: Removed Damage Glitch, changed Lightning Summon and Lightning Charge so that the player no longer gains saturation from using the ability, changed some keybinds, fixed The Darkness so that it works only in specific dimensions where nighttime exists, reduced speed and haste from Quick Hands and Feet, changed Morphling so sizes longer increase or reduce health and no longer gives resistance, haste, and strength, etc. Added Fragile.

Triangulon: Reduced projectile damage from 2.5x to 1.5x, increased arrow velocity from Materialize, increased velocity of shulker bullets, reduced weakness 3 to weakness 1, reduced hp from 7 hearts to 5, removed void immunity (it didn't serve any purpose and would trap the player in the void if they fell too far), reduced impact from 3 to 2.

Thornling: Replaced reinforced golden armor with Goblin's Greedy and Durability (while interesting, the armor modification doesn't work, requires Medieval Origins Revival), removed Punching Bag, removed particles, added hydrophobia.

Stargazer: Reduced fire damage from 5x to 3x, attack speed in darkness reduced from 50% to 30%, standardized Phase, adjusted damage from having an empty Phase bar as stargazer has wither immunity, added Photoallerigic, removed Photosynthesis.

Sporeling: Removed armor restrictions, reduced air speed, can now upgrade to shroomling upon slaying any tier 3 Ice and Fire dragon, increased stealth.

Shroomling: Removed armor restrictions, reduced air speed, increased stealth.

Sprinter: Modified Adrenaline Boost so that it no longer inflicts instant damage 2 when the duration ends and instead it applies weakness and slowness 3 for 20 seconds, also decreased cooldown and changed keybind to primary active.

Soul Seer: Changed Unstable Vigor to prevent a never ending damage spiral when burning, poisoned, withered, etc. and made the soul well decay much slower, Replaced Lightweight with featherweight.

Shadow Crawler: Changed day weakness to be based off of sunlight instead of brightness and made the effect weakness instead of half damage and max hp decrease, added permanent night vision, changed Shadow Boost to match Voidling's Shadow Boost, removed particles.

Ryu: Removed particles.

Ram: Decreased Eatable Food saturation from 14.4 to 8, Removed hidden fall damage resistance (they were already immune), replaced slow falling with Featherweight, impact changed from 3 to 2.

Pixie: Removed particles, removed glowing, removed hidden No Fireworks, removed hidden speed decrease and increase, added Featherweight, increased stealth, decreased cooldown on Magical Boost and changed keybind to primary active.

Mouse: Added Acrobatics, removed Yoink, changed Mischievous so that instead of teleporting it gives speed and jump boost, added Climbing, increased reach.

Mothling: Large increase in saturation from leather, removed armor restrictions, fixed lantern regeneration, increased stealth, doubled cooldown and velocity of Wing Flap and changed keybind to jump, added Featherweight.

Malfunction: Standardized Phase and Float, added Featherweight, reduced hearts from 10 to 6, added hydrophobia, random teleport occurs when taking 2 or more damage instead of 1.

Devine Achitect: Removed Night Vision, replaced End Recipes with Fetchling's End Conversion.

Magmean: Removed armor restrictions, removed hidden regeneration changes, added lava vision and lava swim speed, added Unwieldy.

This mod has no additional files