ModelApplier
ModelApplier is a datapack that allows you to to easily change the displayed model of items in survival mode.
How to use
- Rename any item using an anvil to have the name of the model you want. For example: rename a stick to
diamond_sword. The renamed name must be the item ID if the item you want to use, not it's item name, so Diamond Sword will not work.
- Custom namespaced items can be used too, for example naming the item
custom:my_custom_item
- Use ModelApplier to apply the model. Hold the item in your main hand, then:
- Pause the game, press the
ModelApplier option, choose Apply Model, then pick Apply Item Model, Apply Equipment Model, or Apply Painting
- If
Apply Equipment Model is chosen and the item does not have a slot assigned yet, you will also be asked to choose the equipment slot to use.
- OR: Press G to open the quick actions menu, then select
ModelApplier and follow the same steps.
- Your model will now be applied. You can rename the item again if you want it to have a unique name.
- If you applied an item model for a helmet and it is still rendering as a normal helmet in third person, you need to assign the item to the head slot. This switches it to use item rendering instead of armor rendering.
- Open
ModelApplier
- Choose
SlotApplier
- Pick the
Head slot
Apply Modes
Apply Item Model: Used for rendering an item model, which is defined via an item definition, eg: assets/minecraft/diamond_sword.json
Apply Equipment Model: Used for rendering an equipment model, which is defined via an equipment definition, eg: assets/minecraft/diamond.json
Apply Painting: Sets the painting variant to use on the held painting. Custom Painting variants are defined using datapacks.
SlotApplier
Assign any held item to a specific equipment slot, allowing it to be equipped in that slot.
- Open
ModelApplier
- Choose
SlotApplier
- Pick the slot you want.
Head
Chest
Legs
Feet
Body Slot (Not the Player)
Saddle
GlintApplier
ModelApplier can also be used to apply and remove the glint effect from any item.
- Open
ModelApplier as outlined above.
- Open the
GlintApplier option.
- Select either
Apply Enchantment Glint or Remove Enchantment Glint to add or remove enchantment glints.
Reset Options
Need to undo changes? Use the Reset Options menu to target specific components or clear everything.
- Open
ModelApplier
- Open the
Reset Options menu.
- Pick
Reset Name, Reset Item Model, Reset Equipment Model, Reset Painting, Reset Slot, Reset Glint, or Reset All and confirm when prompted.