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[DAI] World of Addons (Data)

World of Addons is a standalone DAI MOBA-style experience with lanes, towers, native minions, character selection, runes, gold progression, and expandable support for recognized champion addons.
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World_of_Addons_Data_v0.3.1.zip

File nameWorld_of_Addons_Data_v0.3.1.zip
Uploader
J12H36HJ12H36H
Uploaded
Aug 27, 2026
Downloads
4
Size
107.9 KB
File ID
8748799
Type
R
Release
Supported game versions
  • 26.2

What's new

World of Addons — Initial Release

Initial Release

  • Released World of Addons as a standalone DAI MOBA-style MAIN experience.

  • Added a complete playable base experience requiring:

    • No Resource Pack
    • No additional DAI datapacks
    • No champion addons
  • Added automatic world creation and match setup.

Standalone Character System

  • Added the built-in Rift Minion playable character.
  • Rift Minion is always available.
  • Rift Minion automatically becomes the default character when no external champion is selected.
  • Built the fallback character entirely from vanilla Minecraft content.
  • Removed hard dependencies on external champion namespaces.

Recognized Champion Addons

  • Added whitelist-based champion recognition.

  • Champion entries only appear when World of Addons detects specifically supported DAI content.

  • Unknown addons do not automatically modify Character Selection.

  • Added recognition support for compatible:

    • Kitty Claws content
    • Echo Anomaly content
  • Added character-specific optional loadout hooks.

  • Removed the previous global addon loadout path that could incorrectly apply multiple kits.

League Menu

Added a dedicated menu hub on the ` key with:

  • Character Selection
  • Rune Selection
  • Inventory / Shop

Pressing the key again closes the League Menu.

Character Selection

  • Added functional pre-lobby character selection.
  • Added automatic Rift Minion fallback.
  • Added conditional buttons for recognized champion addons.
  • Added inventory normalization before character selection.
  • Prevented external demo/starter items from leaking into other character loadouts.

Rune Selection

Added four persistent rune profiles:

  • Balanced
  • Assault
  • Bulwark
  • Fleet

Added runtime handling for:

  • Strength
  • Resistance
  • Speed
  • Neutral rune state

Gold Economy

  • Added persistent player gold.

  • Added native minion kill rewards:

    • Melee Minion — 20G
    • Caster Minion — 25G
    • Siege Minion — 40G
  • Gold attribution uses DAI native entity killer context.

Inventory / Shop

Added a functional match shop with:

  • Iron Blade — 200G
  • Ranged Kit — 250G
  • Sustain Pack — 100G
  • Armor Kit — 300G
  • Utility Kit — 125G
  • Gold and inventory status display

The shop remains unavailable until the match begins.

Native Minion Gameplay

  • Added DAI-native melee minions.
  • Added DAI-native caster minions.
  • Added DAI-native siege minions.
  • Added team-aware minion combat.
  • Added minion-driven gold progression.
  • Added persistent lane-wave behavior.

Rift World

Added the standalone Rift battlefield with:

  • Pre-lobby
  • Lanes
  • Towers
  • Team regions
  • Native ecosystems
  • Minion routes
  • Ready system
  • Match countdown
  • Match HUD
  • Persistent gameplay flow

Interface Fixes

  • Added working League Menu toggle behavior on the backtick key.
  • Replaced the broken second title-screen button icon with a static vanilla Ender Eye icon.
  • Removed the unsupported Recovery Compass direct-texture reference that caused the missing-texture display.

DAI Integration

  • Built as a DAI MAIN experience.
  • Designed around DAI 3.3 menu routing.
  • Uses DAI content_exists conditions for recognized champion visibility.
  • Uses optional function-tag integration for external character loadouts.
  • Uses native entity death hooks for gold rewards.
  • Preserves standalone loading even when no supported addons are installed.

Expansion Foundation

  • Added a recognized-champion registry for future integrations.
  • Established World of Addons as an expandable platform for future DAI champions and character addons.
  • Future supported addons can join the roster without becoming required dependencies of the base experience.