World_of_Addons_Data_v0.9.4.zip
What's new
World of Addons Data v0.9.4
DAI Engine 4.2
DAI 4.2 Migration
- Updated World of Addons to target DAI Engine 4.2.
- Preserved the full DAI application-shell takeover introduced in the previous release.
- Existing Rift gameplay, Champion systems, worldgen identity, authority rules, save state, and addon integrations remain unchanged.
Full Shell Takeover
- World of Addons continues to own the application shell when the Experience is active.
- Custom World of Addons title presentation remains the root Experience title.
- Custom WoA loading, launch-transition, return, and splash presentation remain active.
- Full shell takeover is restored whenever World of Addons is explicitly selected again.
Return to DAI Universe
Replaced the old:
server_run_function → kick @s → close_screenworkaround.
World of Addons now uses the native DAI 4.2:
return_to_dai_universeaction where the player intentionally leaves the complete World of Addons Experience.
Returning to DAI Universe now cleanly disconnects from the active world and temporarily releases WoA shell ownership.
Pause Menu Navigation Fix
Corrected the full-takeover pause-menu hierarchy.
Renamed:
RETURN TO DAI UNIVERSEto:
RETURN TO TITLE SCREENThe pause-menu button now uses:
return_to_experience_titleReturning from gameplay now saves/disconnects from the active Rift world and returns to the custom World of Addons title screen.
World of Addons shell ownership is preserved during this transition.
Navigation Hierarchy
World of Addons now follows:
DAI Universe
→ World of Addons Title
→ Rift Gameplay
The in-game pause menu performs:
Rift Gameplay
→ Return to Title Screen
→ World of Addons Title
Leaving the complete Experience remains a separate action:
World of Addons Title
→ Return to DAI Universe
→ DAI Universe
Cleanup
- Removed the old server-side
kick @sexit behavior. - Removed reliance on
close_screenas a world-exit mechanism. - Legacy
leave_rift.mcfunctionis now only a harmless compatibility stub.
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