ComicEffects_D1-0.zip
What's new
# Version 1.0
## Added
- Added automatic comic-style reactions when the player attacks living entities.
- Added POW! sprite effect.
- Added BAM! sprite effect.
- Added WHACK! sprite effect.
- Added KAPOW! sprite effect.
- Added random comic effect selection after attacks.
- Added [Test] Comic FX menu to DAI.
- Added custom menu button colors.
- Added manual buttons for testing each comic effect.
- Added Layered POW effect.
- Added multi-layer Z-order sprite rendering.
- Added transparency support through alpha values.
- Added sprite tint/color support.
- Added timed overlay lifetimes.
- Added clickable comic overlays.
- Added click actions for removing active effects.
- Added non-consuming overlay clicks.
- Added Animated KAPOW sprite-sheet effect.
- Added configurable sprite-sheet frame size.
- Added configurable frame count and column layout.
- Added frame timing and animation playback.
- Added Clear FX action for removing all active overlays.
- Added companion resource-pack textures for comic effects.
- Added support for custom GUI texture subfolders.
- Added Reaction-based integration using `player_attack_entity`.
- Added reaction filtering for living entity targets.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

