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Cobblemon Biome Expanded Spawns

A universal Cobblemon spawn datapack with exhaustive biome compatibility (vanilla + major biome mods) and curated presets for structures & underground.
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CR - Biome Expanded Spawns - 5.9

File nameCR - Biome Expanded Spawns - 5.9.zip
Uploader
LevelsFRLevelsFR
Uploaded
May 28, 2026
Downloads
18.0K
Size
882.4 KB
File ID
8157067
Type
R
Release
Supported game versions
  • 1.21.1

What's new

πŸ“¦ Cobblemon Realms – Biome Expanded Spawns v5.9

🧭 Designed for Cobblemon 1.7+ · Minecraft 1.21+ only


🌟 New Spawns

  • 🌿 Tapu Bulu – Now spawns in Forest, Island, and Beach biomes with 3 guaranteed perfect IVs, daylight restrictions, and freezing biome exclusions.
  • 🌊 Tapu Fini – Now spawns in Ocean, Island, and Beach biomes with 3 guaranteed perfect IVs, daylight restrictions, and freezing biome exclusions.
  • 🌺 Tapu Lele – Now spawns in Floral, Island, and Beach biomes with 3 guaranteed perfect IVs, daylight restrictions, and freezing biome exclusions.

βš–οΈ Spawn Reworks & Adjustments

  • πŸŒ‹ Volcanion – Now spawns with 3 guaranteed perfect IVs, supports the wild preset, and has been fully reworked from River-only encounters into new Arid surface and deep underground Overworld spawns requiring nearby water, lava, and sometimes obsidian. Levels adjusted 70 β†’ 50–70 with reduced spawn weights.
  • 🎭 Blacephalon – Now spawns with 3 guaranteed perfect IVs, updated level ranges (40–65), improved wild preset support, and new Nether height restrictions below Y 127.
  • ☣️ Poipole – Now spawns with 3 guaranteed perfect IVs, supports the wild preset, received a slight Overworld spawn increase (1.5 β†’ 1.8), and is now restricted to Forest biomes with boosted spawn rates near Bee Nests. Added a brand new Ultra-Rare End spawn (weight 3.7).

πŸ”§ Additional Balance Changes

  • ⚑ Xurkitree – Now spawns with 3 guaranteed perfect IVs. End spawn levels rebalanced (60 β†’ 40–65) and spawn weight increased (1.5 β†’ 2.6).
  • πŸ•³οΈ Guzzlord – Now spawns with 3 guaranteed perfect IVs. End spawn levels reduced (70 β†’ 45–60) and spawn weight decreased (5.0 β†’ 2.8).
  • 🧱 Stakataka – Now spawns with 3 guaranteed perfect IVs. Deep Dark and Ancient City encounters heavily rebalanced with updated level ranges and reduced weights. Ancient City spawns now support the wild preset.
  • πŸͺΌ Nihilego – Now spawns with 3 guaranteed perfect IVs, supports the wild preset, and received updated level ranges (60 β†’ 40–65) with reduced spawn weight (5.0 β†’ 2.2). Swamp spawns now require brighter conditions.
  • πŸ’ͺ Buzzwole – Now spawns with 3 guaranteed perfect IVs. Swamp spawns now support the wild preset and End spawn weight increased (1.5 β†’ 2.3).
  • ⚑ Tapu Koko – Now spawns with 3 guaranteed perfect IVs, supports the wild preset, and has been split into dedicated Jungle and Beach/Island spawns with updated levels (60 β†’ 40–60).
  • πŸ’ Cherubi – Now uses natural and treetop presets, with higher levels (4–25 β†’ 10–27) and heavily increased daytime Forest spawn rates.
  • 🌸 Cherrim – Now classified as Common instead of Uncommon. Overcast form now appears during rain, while Sunshine form appears during clear daytime conditions.

πŸ“– Lost Lore Adjustments

  • 🌩️ MT – Spawn levels expanded (63 β†’ 55–75) and base weight heavily reduced (5.25 β†’ 0.25) while preserving Night, Rain, and Thunderstorm boosts.
  • 🌩️ MT2 – Spawn levels expanded (73 β†’ 60–85) and base weight heavily reduced (2.25 β†’ 0.15). Still retains 5 guaranteed perfect IVs and weather-based boosts.

🀝 Partner

This project is proudly partnered with BisectHosting πŸ’™
Use code OURSTORY for 25% off your first month:
πŸ‘‰ https://bisecthosting.com/ourstory

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