CR - Biome Expanded Spawns - 5.9
What's new
π¦ Cobblemon Realms β Biome Expanded Spawns v5.9
π§ Designed for Cobblemon 1.7+ Β· Minecraft 1.21+ only
π New Spawns
- πΏ Tapu Bulu β Now spawns in Forest, Island, and Beach biomes with 3 guaranteed perfect IVs, daylight restrictions, and freezing biome exclusions.
- π Tapu Fini β Now spawns in Ocean, Island, and Beach biomes with 3 guaranteed perfect IVs, daylight restrictions, and freezing biome exclusions.
- πΊ Tapu Lele β Now spawns in Floral, Island, and Beach biomes with 3 guaranteed perfect IVs, daylight restrictions, and freezing biome exclusions.
βοΈ Spawn Reworks & Adjustments
- π Volcanion β Now spawns with 3 guaranteed perfect IVs, supports the wild preset, and has been fully reworked from River-only encounters into new Arid surface and deep underground Overworld spawns requiring nearby water, lava, and sometimes obsidian. Levels adjusted 70 β 50β70 with reduced spawn weights.
- π Blacephalon β Now spawns with 3 guaranteed perfect IVs, updated level ranges (40β65), improved wild preset support, and new Nether height restrictions below Y 127.
- β£οΈ Poipole β Now spawns with 3 guaranteed perfect IVs, supports the wild preset, received a slight Overworld spawn increase (1.5 β 1.8), and is now restricted to Forest biomes with boosted spawn rates near Bee Nests. Added a brand new Ultra-Rare End spawn (weight 3.7).
π§ Additional Balance Changes
- β‘ Xurkitree β Now spawns with 3 guaranteed perfect IVs. End spawn levels rebalanced (60 β 40β65) and spawn weight increased (1.5 β 2.6).
- π³οΈ Guzzlord β Now spawns with 3 guaranteed perfect IVs. End spawn levels reduced (70 β 45β60) and spawn weight decreased (5.0 β 2.8).
- π§± Stakataka β Now spawns with 3 guaranteed perfect IVs. Deep Dark and Ancient City encounters heavily rebalanced with updated level ranges and reduced weights. Ancient City spawns now support the wild preset.
- πͺΌ Nihilego β Now spawns with 3 guaranteed perfect IVs, supports the wild preset, and received updated level ranges (60 β 40β65) with reduced spawn weight (5.0 β 2.2). Swamp spawns now require brighter conditions.
- πͺ Buzzwole β Now spawns with 3 guaranteed perfect IVs. Swamp spawns now support the wild preset and End spawn weight increased (1.5 β 2.3).
- β‘ Tapu Koko β Now spawns with 3 guaranteed perfect IVs, supports the wild preset, and has been split into dedicated Jungle and Beach/Island spawns with updated levels (60 β 40β60).
- π Cherubi β Now uses natural and treetop presets, with higher levels (4β25 β 10β27) and heavily increased daytime Forest spawn rates.
- πΈ Cherrim β Now classified as Common instead of Uncommon. Overcast form now appears during rain, while Sunshine form appears during clear daytime conditions.
π Lost Lore Adjustments
- π©οΈ MT β Spawn levels expanded (63 β 55β75) and base weight heavily reduced (5.25 β 0.25) while preserving Night, Rain, and Thunderstorm boosts.
- π©οΈ MT2 β Spawn levels expanded (73 β 60β85) and base weight heavily reduced (2.25 β 0.15). Still retains 5 guaranteed perfect IVs and weather-based boosts.
π€ Partner
This project is proudly partnered with BisectHosting π
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