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[DAI] AutoCraft MineShaft (Data)

AutoCraft MineShaft is a 10-floor Minecraft dungeon RPG where rooms, halls, routes, enemies, loot and bosses generate as you progress. Fight manually, earn keys, choose your path, gear up, defeat each boss, and reach the Heart of the Mine.
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AutoCraft_MineShaft_v2.2.0.zip

File nameAutoCraft_MineShaft_v2.2.0.zip
Uploader
J12H36HJ12H36H
Uploaded
Aug 27, 2026
Downloads
30
Size
348.7 KB
File ID
8747207
Type
R
Release
Supported game versions
  • 26.2

What's new

AutoCraft MineShaft — v2.1 → v2.2

DAI 3.0 Modernization

  • Updated AutoCraft MineShaft for the DAI 3.0 runtime.
  • Updated pack metadata and managed pack version to 2.2.0.
  • Preserved the project as a fully datapack-only experience with no required resource pack.
  • Existing Floors 1–10, progression, mementos, farm, Home systems, and campaign content remain intact.

Room-Aware Void Recovery

  • Added automatic void recovery for active MineShaft runs.
  • Players falling into the void while inside the dungeon are now returned to their current room instead of losing their run position.
  • Players falling into the void while at Home are safely returned to Home.
  • Recovery respects the player's current dungeon state and location.

Runtime Optimization

  • Reduced the large MineShaft/Home HUD update loop from 20 updates per second to 4 updates per second.
  • Significantly reduced repeated title and inventory-query command processing.
  • Combat logic and active room checks remain responsive at their existing update rates.
  • Reduced unnecessary command load without changing gameplay behavior.

Migration & Safety

  • Added a one-time v2.2 migration pass.
  • Added Safety Rope verification for existing saves.
  • Preserved existing progression, inventory, equipment, dungeon geometry, and campaign state.
  • Existing Survival/Adventure mode separation remains unchanged.
  • Existing Home protection and farm behavior remain unchanged.

Preserved Systems

  • Full 10-floor campaign.
  • Branching room routes and boss encounters.
  • Floor mementos and permanent progression.
  • Home farm and storage.
  • Safety Rope retreat system.
  • Manual-only combat and movement.
  • Dynamically generated MineShaft rooms and corridors.

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