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Angel Origin

The Angel is a lightweight origin built for vanilla+ servers. It focuses on support and mobility.

Angel is a pretty weak origin compared to what I usually make; it's meant to be used on vanilla+ servers, where power scaling tends to be lower. It is a support origin focused around healing allies and staying alive. The only dependency should be the Origins mod itself, and this is tested with both Fabric and Forge.

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🟢 Graceful Wings: You can glide. Jump while gliding to boost up with a 10s CD. You do not take fall damage.

🟢 Halo's Touch: Nearby allies you have marked regen 1 HP every 1/2s. If out of range, the mark is removed. Hostile mobs get Slowness in melee range.

🟡 Celestial Form: Permanent Hero of the Village, but you glow.

🟡 Purity of Spirit: Can't eat meat, but golden food recovers HP and gives extra Absorption. Immune to Poison and Wither.

🔴 Fragile Heart: -6 HP, -25% attack damage, and wearing netherite armor or using an axe slows you.

Actives:

🔵 Sanctuary Pulse: Knock back entities within 5 meters, briefly slowing them.

🔵 Divine Blessing: Apply Resistance I to marked allies for 20s.

The Angel Origin Team

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