# VoidEngine | Extreme Performance & Legacy Optimization **VoidEngine** is a specialized performance suite built for Minecraft 1.20.1 (KubeJS). It was designed specifically to turn legacy hardware (tested on a 2013-era PC) into a high-performance machine capable of surviving extreme entity stress tests, including **27,000+ TNT explosions.** This mod optimizes the core way Minecraft handles entities, VRAM, and shaders, ensuring that even mid-range or aging rigs can maintain a high, stable FPS. --- ## ⚡ Performance Modules ### 1. The Overclock Patch (Entity Optimization) VoidEngine implements aggressive entity culling and AI 'sleep' states. Mobs outside of a 32-block radius have their AI calculation frequency reduced by 80%, drastically lowering the CPU load during gameplay. ### 2. Shader VRAM Boost Designed for use with **Oculus** and **Embeddium**, this module prevents VRAM overflow crashes on older GPUs. It forces a specialized rendering pipeline that purges unused textures every 5 seconds, keeping your frame times consistent. ### 3. TNT Survival Logic (Physics Culling) Explosion physics have been rewritten to cull redundant particle effects and calculate shockwaves in batches. Verified to survive a **27,000 block TNT chain reaction** on 16GB of RAM without a system crash. ### 4. Memory Heap Tuning Automatically adjusts garbage collection intervals to prevent "stutter spikes." It ensures that Minecraft utilizes high-capacity RAM efficiently without causing the dreaded "freeze-frame" effect. --- ## 🛠️ Technical Requirements * **Requires:** KubeJS, Architectury API, Rhino. * **Best Paired With:** Embeddium, Oculus, and Starlight. * **Version:** Minecraft 1.20.1 (Forge). --- **License:** All Rights Reserved. **Developer Note:** Built to save my 2013 PC, now available to save yours. Proudly developed and stress-tested in the void.