UltimateBlissSMP

A recreation of minecraft Bliss SMP feature into plugin.....
image1.png

image1.png

polisher

polisher

pedestal

pedestal

upgrader

upgrader

trader

trader

repair

repair

gem menu

gem menu

Description

**
---

 Overview

**UltimateBliss** is a comprehensive class-based power system plugin for Minecraft servers running Paper 1.21.1 - 1.21.8. It introduces a unique **Gem System** where each player possesses one of 8 distinct Gems, each granting unique passive abilities and active skills.

 Key Features

| Feature | Description |
|---------|-------------|
| **8 Unique Gems** | Each with 4 abilities and distinct playstyles |
| **Dynamic Energy System** | Power fluctuates based on PvP performance |
| **3-Tier Progression** | Evolve your gem to unlock more abilities |
| **Custom Items** | Upgraders, traders, repair items |
| **Visual Effects** | Particles, sounds, and glow effects |
| **Full GUI System** | Interactive menus for gem selection |
| **Persistent Data** | Uses PDC for reliable data storage |
| **Highly Configurable** | Every value can be customized |

---

 Core Concepts

 How It Works

```
┌─────────────────────────────────────────────────────────────┐
│                     ULTIMATEBLISS FLOW                       │
├─────────────────────────────────────────────────────────────┤
│                                                              │
│  Player Joins → Selects Gem → Uses Abilities → Gains Energy │
│       ↓              ↓              ↓              ↓        │
│  Load Data    Open Menu     Click Actions    Kill Players   │
│                     ↓              ↓              ↓        │
│              Get Tier 1 Gem   Cooldowns      +1 Energy      │
│                     ↓              ↓              ↓        │
│              Upgrade Tier    Deal Damage    Power Up        │
│                     ↓              ↓              ↓        │
│              Unlock More     Win Fights    Max at 10        │
│               Abilities                                      │
│                                                              │
│  Death = -1 Energy → Broken at 0 → Repair at Pedestal       │
└─────────────────────────────────────────────────────────────┘
```

 The Power Triangle

```
         ┌──────────────┐
         │   GEM TYPE   │
         │  (Abilities) │
         └──────┬───────┘
                │
       ┌────────┴────────┐
       ▼                 ▼
┌──────────────┐  ┌──────────────┐
│    TIER      │  │   ENERGY     │
│ (Unlocks &   │  │ (Power Level │
│  Multiplier) │  │  & Effects)  │
└──────────────┘  └──────────────┘
```

---

 The 8 Gems - Complete Guide

---

 ⚡ FLUX GEM
*"Control electrical energy"*

**Theme:** Electricity, lightning, and kinetic energy

**Color:** Yellow 
**Icon:** Lightning Rod

 Passives

| Passive | Description | Requirements |
|---------|-------------|--------------|
| **Flow State** | Speed and attack speed buffs that increase while running/fighting. Stacks up to 5 levels. Resets when you stop moving. | Always active |
| **Conduction** | Sneak + Left Click on a copper block within 20 blocks to teleport to it with lightning effects. | Sneaking near copper |
| **Tireless** | Complete immunity to Weakness, Slowness, and Hunger effects. | Always active |
| **Shocking Chance** | 15% chance on arrow hit to stun enemy (no movement for 1 second). | Arrow hits |

 Active Abilities

| Ability | Tier | Type | Description | Cooldown |
|---------|------|------|-------------|----------|
| **Flashbang** | I | Instant | Spawns flash particles, applies Blindness and Nausea to enemies in radius. "Tastes like blue raspberry flavor." | 15s |
| **Flux Beam** | I | Charged | Raytrace a damaging beam. Damage scales with charge %. When overcharged (100-200%), beam pierces through multiple entities. | 8s |
| **Ground** | II | Charged | Freezes target enemy (max slowness). When overcharged, also disables their jumping. | 20s |
| **Kinetic Burst** | I | Instant | Radial knockback blast pushing all nearby enemies away with sonic boom effect. | 12s |

 Charge Mechanic
- **Hold Right Click** to charge (visualized on XP bar)
- **0-100%** = Normal charge (3 seconds)
- **100-200%** = Overcharge (additional 2 seconds, XP bar flashes)
- **Release** with F key (swap hands) or stop sneaking
- **Interrupted** if you take damage or switch items

 Controls
| Action | Effect |
|--------|--------|
| Right Click (Hold) | Start charging |
| F Key / Stop Sneaking | Release charge |
| Shift + Right Click | Cycle ability selection |
| Shift + Left Click | Conduction teleport |
| Left Click | Cancel charge |

---

 🔥 FIRE GEM
*"Harness the power of flames"*

**Theme:** Fire, heat, and destruction

**Color:** Red 

**Icon:** Blaze Powder

 Passives

| Passive | Description | Requirements |
|---------|-------------|--------------|
| **Fire Resistance** | Permanent immunity to fire and lava damage. | Always active |
| **Ember Trail** | Leave fire particles behind when sprinting. | Sprinting |
| **Heat Aura** | Nearby enemies take small fire damage every 2 seconds and catch fire. 4 block radius. | Always active |
| **Burning Strikes** | Melee attacks set targets on fire for 3 seconds. | Melee hits |

 Active Abilities

| Ability | Tier | Type | Description | Cooldown |
|---------|------|------|-------------|----------|
| **Fireball** | I | Charged | Launch an explosive fireball. Size and damage scale with charge time. Sets area on fire. | 10s |
| **Crisp** | I | Instant | Evaporate all water in a radius (5-11 blocks based on tier). Extra damage to water mobs (fish, squid, drowned). | 8s |
| **Blaze Aura** | II | Toggle | Surround yourself in flames. Damages all enemies within 3 blocks. Lasts 5-9 seconds. | 30s |
| **Inferno** | III | Instant | Massive fire explosion. Sets ground on fire, huge damage and knockback to all nearby. | 45s |

 Controls
| Action | Effect |
|--------|--------|
| Right Click (Hold) | Charge Fireball |
| F Key | Release Fireball |
| Shift + Left Click | Crisp |
| Shift + Right Click | Toggle Blaze Aura |

---

 🗡️ ASTRA GEM
*"Master of shadows and daggers"*

**Theme:** Stealth, assassination, and shadows

**Color:** Dark Purple 

**Icon:** Amethyst Shard

 Passives

| Passive | Description | Requirements |
|---------|-------------|--------------|
| **Night Vision** | Permanent night vision effect. | Always active |
| **Shadow Cloak** | While sneaking, mobs have 50% reduced chance to target you. Gain brief invisibility. | Sneaking |
| **Backstab** | Deal 50% extra damage when attacking enemies from behind. | Attacking from behind |

 Active Abilities

| Ability | Tier | Type | Description | Cooldown |
|---------|------|------|-------------|----------|
| **Dagger Throw** | I | Instant | Throw a fast, no-gravity dagger projectile. Applies poison on hit (3 seconds). | 5s |
| **Invisibility** | I | Toggle | Become invisible. Breaks when you attack or take damage. Duration: 5-9s based on tier. | 25s |
| **Phase** | II | Toggle | Walk through solid blocks for 2-3 seconds. Teleports you through obstacles. | 15s |
| **Shadow Step** | III | Targeted | Instantly teleport behind a target player within 15 blocks. Grants brief invisibility after. | 8s |

 Controls
| Action | Effect |
|--------|--------|
| Left Click | Throw Dagger |
| Right Click | Toggle Invisibility |
| Shift + Right Click | Activate Phase |
| Shift + Left Click | Shadow Step to target |

---

 💚 LIFE GEM
*"Manipulate health and vitality"*

**Theme:** Healing, support, and vampirism

**Color:** Green 

**Icon:** Glistering Melon Slice

 Passives

| Passive | Description | Requirements |
|---------|-------------|--------------|
| **Natural Regeneration** | Enhanced health regeneration (0.5 hearts every 2 seconds). | Always active |
| **Life Sense** | See nearby players' health on action bar. Warns when allies are low. | Always active |
| **Vitality** | Increased maximum health: +4/+8/+12 HP based on tier. | Always active |

 Active Abilities

| Ability | Tier | Type | Description | Cooldown |
|---------|------|------|-------------|----------|
| **Health Share** | I | Instant | Share 25% of your health with nearby allies. Visual beam connection. | 20s |
| **Heart Lock** | I | Toggle | Lock your health at current value for 5-7 seconds. Cannot go below locked amount. | 60s |
| **Regeneration Burst** | II | Instant | Apply powerful Regeneration (I-III based on tier) and Absorption for 5-7 seconds. | 30s |
| **Lifesteal Aura** | III | Toggle | Steal 20% of damage dealt as healing. Lasts 10 seconds. | Varies |

 Controls
| Action | Effect |
|--------|--------|
| Right Click | Health Share |
| Shift + Right Click | Toggle Heart Lock |
| Shift + Left Click | Regeneration Burst |
| Left Click | Toggle Lifesteal Aura (Tier 3) |

---

 🌬️ PUFF GEM
*"Master of air and mobility"*

**Theme:** Air, movement, and flight

**Color:** White 

**Icon:** Feather

 Passives

| Passive | Description | Requirements |
|---------|-------------|--------------|
| **Feather Fall** | Complete immunity to fall damage. Soft landing particles. | Always active |
| **Air Cushion** | 40% reduced knockback received. | Always active |
| **Glide** | While sneaking in air, slow falling with forward momentum. | Sneaking while airborne |

 Active Abilities

| Ability | Tier | Type | Description | Cooldown |
|---------|------|------|-------------|----------|
| **Double Jump** | I | Instant | Perform a second jump while in mid-air. Resets on landing. | 3s |
| **Cloud Dash** | I | Instant | Dash forward leaving a cloud trail. Damages enemies in path. | 10s |
| **Updraft** | II | Instant | Launch yourself and nearby entities upward. Enemies take damage. | 15s |
| **Tornado** | III | Sustained | Create a moving tornado that pulls, spins, and damages enemies for 5 seconds. | 45s |

 Controls
| Action | Effect |
|--------|--------|
| Right Click (in air) | Double Jump |
| Right Click (on ground) | Cloud Dash |
| Left Click | Updraft |
| Shift + Left Click | Tornado (Tier 3) |

---

 ⚡ SPEED GEM
*"Lightning fast reflexes"*

**Theme:** Speed, lightning, and time manipulation

**Color:** Aqua 

**Icon:** Sugar

 Passives

| Passive | Description | Requirements |
|---------|-------------|--------------|
| **Swift** | Permanent Speed I-III based on tier. | Always active |
| **Quick Reflexes** | Increased attack speed (Haste effect). | Always active |
| **Momentum** | Speed increases while sprinting continuously. Stacks up to 5 levels. Bonus damage at max. | Continuous sprinting |

 Active Abilities

| Ability | Tier | Type | Description | Cooldown |
|---------|------|------|-------------|----------|
| **Lightning Strike** | I | Targeted | Call down lightning at target location. Stuns and damages enemies. | 12s |
| **Speed Boost** | I | Instant | Temporary massive speed increase (Speed IV-VI) with Jump Boost. Lasts 5-9 seconds. | 20s |
| **Dash** | II | Instant | Instant teleport in look direction (8-11 blocks). 2 charges, regenerate every 3 seconds. | Charge-based |
| **Time Slow** | III | Area | Slow down time for all enemies within 10 blocks for 5 seconds. You gain speed during this. | 45s |

 Controls
| Action | Effect |
|--------|--------|
| Left Click | Lightning Strike |
| Right Click | Dash |
| Shift + Right Click | Speed Boost |
| Shift + Left Click | Time Slow (Tier 3) |

---

 💪 STRENGTH GEM
*"Raw power and tracking"*

**Theme:** Brute force, hunting, and nullification

**Color:** Gold 

**Icon:** Blaze Rod

 Passives

| Passive | Description | Requirements |
|---------|-------------|--------------|
| **Titan** | Permanent Strength I-III based on tier. | Always active |
| **Armor Piercing** | Attacks ignore 10-30% of enemy armor (based on tier). | Melee attacks |
| **Heavy Hitter** | 30% increased knockback dealt to enemies. | Melee attacks |
| **Combo Damage** | Consecutive hits increase damage. Resets when hit or after 3 seconds. | Continuous combat |

 Active Abilities

| Ability | Tier | Type | Description | Cooldown |
|---------|------|------|-------------|----------|
| **Bounty Tracker** | I | Targeted | Track the nearest player with a compass. Shows distance and particle trail for 30 seconds. | 30s |
| **Nullify** | I | Area | Remove all beneficial potion effects from enemies within 8-11 blocks. Applies brief Weakness. | 25s |
| **Power Strike** | II | Charged | Charge for 3 seconds, then your next hit deals massive bonus damage (15+) with huge knockback. Expires after 5 seconds if unused. | 15s |
| **Iron Skin** | III | Toggle | 60% damage resistance + fire immunity for 5-7 seconds. Slight slowness applied. | 40s |

 Controls
| Action | Effect |
|--------|--------|
| Right Click | Start Power Strike charge |
| Left Click | Release Power Strike (when charged) |
| Shift + Left Click | Nullify |
| Shift + Right Click | Bounty Tracker / Iron Skin |

---

 💰 WEALTH GEM
*"Virtual storage and protection"*

**Theme:** Fortune, storage, and item protection

**Color:** Yellow 

**Icon:** Gold Ingot

 Passives

| Passive | Description | Requirements |
|---------|-------------|--------------|
| **Fortune** | 15-45% chance for double drops from ores and mobs (based on tier). Triple drops possible at Tier 3. | Breaking ores, killing mobs |
| **Miser** | 20-60% chance to prevent durability loss on tools (based on tier). | Using tools |
| **Greed** | 10-30% bonus XP from all sources (based on tier). | Collecting XP |

 Active Abilities

| Ability | Tier | Type | Description | Cooldown |
|---------|------|------|-------------|----------|
| **Virtual Pocket** | I | Menu | Access a personal virtual inventory (9/18/27 slots based on tier). | None |
| **Item Lock** | I | Toggle | Lock items in your inventory slots (3/6/9 max based on tier). Locked items are kept on death. | 10s |
| **Fortune Boost** | II | Instant | Triple your fortune chance for 10-14 seconds. | 60s |
| **Midas Touch** | III | Area | Convert nearby dropped items into gold for 5 seconds. Value based on item rarity. | Varies |

 Controls
| Action | Effect |
|--------|--------|
| Right Click | Open Virtual Pocket |
| Left Click | Toggle Item Lock on held item |
| Shift + Right Click | Fortune Boost (Tier 2) |
| Shift + Left Click | Midas Touch (Tier 3) |

---

 Energy System

 Energy Scale

```
Energy  State          Effect              Visual
──────────────────────────────────────────────────
  10    Pristine +5    150% power          GLOWING ✨
   9    Pristine +4    140% power          GLOWING ✨
   8    Pristine +3    130% power          
   7    Pristine +2    120% power          
   6    Pristine +1    110% power          
   5    Pristine       100% power          ← Starting
   4    Scratched       90% power          
   3    Cracked         80% power          
   2    Shattered       70% power          
   1    Ruined          50% power          ⚠️ Passives OFF
   0    Broken           0% power          ❌ ALL OFF
```

 Energy Bar Visualization
```
[██████████] = 10 Energy (Pristine +5)
[████████░░] = 8 Energy (Pristine +3)  
[█████░░░░░] = 5 Energy (Pristine)
[███░░░░░░░] = 3 Energy (Cracked)
[█░░░░░░░░░] = 1 Energy (Ruined)
[░░░░░░░░░░] = 0 Energy (Broken)
```

 Gaining & Losing Energy

| Action | Energy Change |
|--------|---------------|
| Kill a player | +1 |
| Die to a player | -1 |
| Use Reparation Shard | +1 |
| Use Reparation Pedestal | +5 (costs diamonds) |

 Broken State
When energy reaches 0:
- ❌ All abilities disabled
- ❌ All passives disabled
- ✅ No death ban
- ✅ Can still play normally otherwise
- 🔧 Must repair at Pedestal or use Reparation Shards

---

 Tier System

 Tier Comparison

| Aspect | Tier I (Apprentice) | Tier II (Adept) | Tier III (Master) |
|--------|---------------------|-----------------|-------------------|
| **Abilities** | 2 unlocked | 3 unlocked | 4 unlocked (all) |
| **Damage Multiplier** | 1.0x | 1.25x | 1.5x |
| **Color** | Gray | Aqua | Purple |
| **Symbol** | [I] | [II] | [III] |

 Upgrading Tiers

```
Tier I ──[Gem Upgrader]──> Tier II ──[Gem Polisher]──> Tier III
```

 Combined Power Calculation
```
Final Power = Energy Multiplier × Tier Multiplier

Example (Max Power):
Energy 10 (1.5x) × Tier III (1.5x) = 2.25x damage/effect power

Example (Low Power):
Energy 3 (0.8x) × Tier I (1.0x) = 0.8x damage/effect power
```

---

 Custom Items

 Gem Upgrader
```
┌─────────────────────────────────┐
│  ◆ Gem Upgrader                 │
│  Material: Amethyst Shard       │
│  Function: Tier I → Tier II     │
├─────────────────────────────────┤
│  Recipe:                        │
│    D A D                        │
│    A E A    D = Diamond         │
│    D A D    A = Amethyst Shard  │
│             E = Emerald         │
└─────────────────────────────────┘
```

 Gem Polisher
```
┌─────────────────────────────────┐
│  ◆ Gem Polisher                 │
│  Material: Amethyst Cluster     │
│  Function: Tier II → Tier III   │
├─────────────────────────────────┤
│  Recipe:                        │
│    N G N                        │
│    G E G    N = Netherite Ingot │
│    N G N    G = Gold Block      │
│             E = End Crystal     │
└─────────────────────────────────┘
```

 Gem Trader
```
┌─────────────────────────────────┐
│  ◆ Gem Trader                   │
│  Material: Ender Eye            │
│  Function: Reroll gem type      │
│  Note: Keeps tier and energy!   │
├─────────────────────────────────┤
│  Recipe:                        │
│    E P E                        │
│    P N P    E = Ender Eye       │
│    E P E    P = Ender Pearl     │
│             N = Nether Star     │
└─────────────────────────────────┘
```

 Reparation Shard
```
┌─────────────────────────────────┐
│  ◆ Reparation Shard             │
│  Material: Prismarine Shard     │
│  Function: +1 Energy            │
├─────────────────────────────────┤
│  Recipe:                        │
│    . D .                        │
│    D P D    D = Diamond         │
│    . D .    P = Prismarine Shard│
└─────────────────────────────────┘
```

 Reparation Pedestal
```
┌─────────────────────────────────┐
│  ◆ Reparation Pedestal          │
│  Material: Lodestone (placeable)│
│  Function: Full repair station  │
│  Cost: 5 Diamonds per use       │
│  Effect: +5 Energy              │
│  Cooldown: 5 minutes            │
├─────────────────────────────────┤
│  Recipe:                        │
│    D E D                        │
│    E L E    D = Diamond Block   │
│    O O O    E = Emerald Block   │
│             L = Lodestone       │
│             O = Obsidian        │
└─────────────────────────────────┘
```

---

 Commands Reference

 Player Commands

| Command | Aliases | Description |
|---------|---------|-------------|
| `/bliss` | `/ub`, `/gem`, `/gems` | Main command |
| `/bliss help` | | Show help menu |
| `/bliss info` | `/bliss status` | View your gem information |
| `/bliss select` | `/bliss choose` | Select your initial gem (GUI) |
| `/bliss trade` | | Trade your gem for another (GUI) |
| `/bliss abilities` | `/bliss skills` | View your abilities list |
| `/bliss energy` | | View detailed energy info |

 Admin Commands

| Command | Description | Example |
|---------|-------------|---------|
| `/blissadmin give <player> <gem> [tier]` | Give a gem | `/ba give Steve FLUX 2` |
| `/blissadmin remove <player>` | Remove gem | `/ba remove Steve` |
| `/blissadmin settier <player> <1-3>` | Set tier | `/ba settier Steve 3` |
| `/blissadmin setenergy <player> <0-10>` | Set energy | `/ba setenergy Steve 10` |
| `/blissadmin repair <player>` | Repair to pristine | `/ba repair Steve` |
| `/blissadmin giveitem <player> <item> [amount]` | Give custom item | `/ba giveitem Steve upgrader 5` |
| `/blissadmin info <player>` | View player info | `/ba info Steve` |
| `/blissadmin reload` | Reload configs | `/ba reload` |

 Item Types for giveitem
- `upgrader` - Gem Upgrader
- `polisher` - Gem Polisher
- `trader` - Gem Trader
- `shard` / `repshard` - Reparation Shard
- `pedestal` - Reparation Pedestal
- `gemshard <gemtype>` - Gem Shard (gives that gem)

---

 GUI Menus

 Gem Selection Menu
```
╔════════════════════════════════════════╗
║         ✦ Select Your Gem ✦            ║
╠════════════════════════════════════════╣
║  [ASTRA] [FIRE] [FLUX] [LIFE]         ║
║  [PUFF]  [SPEED][STRENGTH][WEALTH]    ║
║                                        ║
║            [Random Gem]                ║
║                              [Close]   ║
╚════════════════════════════════════════╝
```

 Gem Trader Menu
```
╔════════════════════════════════════════╗
║           ✦ Gem Trader ✦               ║
╠════════════════════════════════════════╣
║      Current: [Your Current Gem]       ║
║                  ↓                     ║
║              TRADE                     ║
║                  ↓                     ║
║  [GEM] [GEM] [GEM] [GEM] [GEM]        ║
║                                        ║
║         [Random Trade]       [Close]   ║
╚════════════════════════════════════════╝
```

 Virtual Pocket (Wealth Gem)
```
╔════════════════════════════════════════╗
║         ✦ Virtual Pocket ✦             ║
╠════════════════════════════════════════╣
║ [Edit Mode] [INFO]              [X]    ║
╠════════════════════════════════════════╣
║ [Storage Slots - 9/18/27 based on tier]║
║ [ ][ ][ ][ ][ ][ ][ ][ ][ ]           ║
║ [ ][ ][ ][ ][ ][ ][ ][ ][ ]           ║
║ [ ][ ][ ][ ][ ][ ][ ][ ][ ]           ║
╠════════════════════════════════════════╣
║ [🔒 Locked Items Display]              ║
╚════════════════════════════════════════╝
```

 Shard Spin Animation
When selecting a gem, an animated slot-machine style reveal plays:
```
╔════════════════════════════════════════╗
║          ✦ Gem Selection ✦             ║
╠════════════════════════════════════════╣
║               ▼ Selected ▼             ║
║  [gem] [gem] [★ YOUR GEM ★] [gem]     ║
║                                        ║
╚════════════════════════════════════════╝
```

---

 Configuration Guide

 config.yml - Main Settings
```yaml
settings:
  debug: false               Enable debug messages
  save-interval: 300         Auto-save interval (seconds)

energy:
  default: 5                 Starting energy
  min: 0
  max: 10

effects:
  glow_at_max_energy: true   Glowing at energy 9-10
  particles_enabled: true    Enable particle effects
  sounds_enabled: true       Enable sound effects

gems:
  flux:
    enabled: true            Enable/disable gems
    display_name: "&eFlux Gem"
     ... per-gem settings
```

 cooldowns.yml - Ability Timers
```yaml
global:
  ability_global_cooldown: 0.5   Minimum time between abilities

flux:
  flashbang: 15
  flux_beam: 8
  ground: 20
  kinetic_burst: 12
  charge_time: 3.0
  overcharge_time: 2.0

fire:
  fireball: 10
  crisp: 8
  blaze_aura: 30
  inferno: 45
  
 ... all gems
```

 messages.yml - All Text
```yaml
prefix: "&8[&bUltimateBliss&8] "

gem:
  received: "&aYou have received the {gem} &a!"
  changed: "&eYour gem has been changed to {gem}&e!"
  upgraded: "&aYour gem has been upgraded to Tier {tier}!"

energy:
  gained: "&a+1 Energy! ({current}/{max})"
  lost: "&c-1 Energy! ({current}/{max})"
  broken: "&c&lYour gem is BROKEN! Visit a Pedestal to repair it."

 ... all messages customizable
```

---

 Permissions

 Player Permissions

| Permission | Description | Default |
|------------|-------------|---------|
| `ultimatebliss.use` | Use gem abilities | true |
| `ultimatebliss.command.info` | Use /bliss info | true |
| `ultimatebliss.command.select` | Use /bliss select | true |
| `ultimatebliss.command.trade` | Use /bliss trade | true |

 Admin Permissions

| Permission | Description | Default |
|------------|-------------|---------|
| `ultimatebliss.admin` | All admin commands | op |
| `ultimatebliss.admin.give` | Give gems to players | op |
| `ultimatebliss.admin.remove` | Remove player gems | op |
| `ultimatebliss.admin.reload` | Reload plugin | op |

 Bypass Permissions

| Permission | Description | Default |
|------------|-------------|---------|
| `ultimatebliss.bypass.cooldown` | No ability cooldowns | op |
| `ultimatebliss.bypass.energy` | Abilities work at 0 energy | op |

---

 API Documentation

 Getting Started
```java
// Check if UltimateBliss is available
if (BlissAPI.isAvailable()) {
    // Use the API
}

// Get the plugin instance
UltimateBliss plugin = BlissAPI.getPlugin();
```

 Player Data Operations
```java
// Check if player has a gem
boolean hasGem = BlissAPI.hasGem(player);

// Get player's gem type
GemType type = BlissAPI.getGemType(player);  // Returns null if no gem

// Get player's tier
GemTier tier = BlissAPI.getGemTier(player);

// Get player's energy (0-10)
int energy = BlissAPI.getEnergy(player);

// Get energy state enum
EnergyState state = BlissAPI.getEnergyState(player);
```

 Gem Management
```java
// Give a gem
BlissAPI.giveGem(player, GemType.FLUX);
BlissAPI.giveGem(player, GemType.FIRE, GemTier.ADEPT);

// Remove a gem
BlissAPI.removeGem(player);

// Change gem type (keeps tier)
BlissAPI.changeGemType(player, GemType.ASTRA);

// Upgrade gem tier
BlissAPI.upgradeGem(player);
```

 Energy Management
```java
// Set exact energy
BlissAPI.setEnergy(player, 7);

// Add energy
BlissAPI.addEnergy(player, 2);

// Repair to pristine (5)
BlissAPI.repairGem(player);
```

 Active Gem Instance
```java
// Get the active gem instance for advanced operations
Gem gem = BlissAPI.getActiveGem(player);
if (gem != null) {
    // Access gem-specific methods
    if (gem instanceof FluxGem fluxGem) {
        boolean charging = fluxGem.isCharging();
    }
}
```

 Events (Custom)
You can listen to standard Bukkit events and check for gem involvement:
```java
@EventHandler
public void onDamage(EntityDamageByEntityEvent event) {
    if (event.getDamager() instanceof Player player) {
        Gem gem = BlissAPI.getActiveGem(player);
        if (gem != null && gem.getGemType() == GemType.STRENGTH) {
            // Player with Strength gem dealt damage
        }
    }
}
```

---

 Installation & Setup

 Requirements
- Paper 1.21.1 or higher
- Java 21

 Installation Steps

1. **Download** the latest `UltimateBliss.jar`

2. **Place** in your `plugins/` folder

3. **Start** your server (generates default configs)

4. **Stop** the server

5. **Configure** the files in `plugins/UltimateBliss/`:
   - `config.yml` - Main settings
   - `messages.yml` - Customize text
   - `cooldowns.yml` - Adjust timings
   - `recipes.yml` - Recipe settings

6. **Start** the server again

 First-Time Setup Checklist
- [ ] Review `config.yml` settings
- [ ] Customize messages if desired
- [ ] Test with `/bliss select`
- [ ] Give yourself admin items: `/ba giveitem YourName upgrader 1`
- [ ] Place a Reparation Pedestal for testing

 Recommended Server Settings
```yaml
 In your server's spigot.yml or paper.yml
 Ensure good tick rates for smooth ability effects

 paper-global.yml
chunk-loading:
  player-max-chunk-load-rate: 100
```

---

 Gameplay Tips

 For Players

 Choosing Your Gem
| Playstyle | Recommended Gem |
|-----------|-----------------|
| Aggressive PvP | Fire, Strength |
| Assassin/Stealth | Astra |
| Support/Team | Life |
| Hit & Run | Speed, Puff |
| Resource Gathering | Wealth |
| Versatile | Flux |

 Energy Management Tips
- 🎯 Target weaker players to safely gain energy
- 🛡️ Avoid fights when below 5 energy
- 💎 Carry Reparation Shards for emergencies
- 📍 Know where Reparation Pedestals are located
- ⚠️ At energy 1-2, play very defensively

 Combat Tips
- **Flux:** Charge behind cover, release when enemies approach
- **Fire:** Stay aggressive, your heat aura chips away at enemies
- **Astra:** Use invisibility to escape or set up backstabs
- **Life:** Stay near teammates to share health
- **Puff:** Use mobility to kite melee attackers
- **Speed:** Build momentum before engaging
- **Strength:** Track targets, set up power strikes
- **Wealth:** Focus on resources, avoid unnecessary fights

 For Server Owners

 Balancing Tips
```yaml
 If a gem seems too strong, adjust in cooldowns.yml:
flux:
  flux_beam: 12   Increase from 8 to 12

 If energy drain is too punishing:
energy:
  default: 6   Start with extra energy

 For hardcore servers:
pedestal:
  repair_cost: 10   More diamonds needed
```

 Event Ideas
- **Gem Wars:** Team battles based on gem types
- **Bounty Hunts:** Strength gems track targets
- **Treasure Hunt:** Wealth gems get bonus loot
- **Survival Games:** Start at Tier 1, find upgraders

---

 Troubleshooting

 Common Issues

| Issue | Solution |
|-------|----------|
| Abilities not working | Check energy level (broken at 0) |
| Can't select gem | Already have one? Use trade instead |
| No particles | Check `effects.particles_enabled` in config |
| Commands not found | Ensure plugin loaded: `/plugins` |
| Recipes not working | `/ba giveitem` for manual giving |

 Performance Tips
- Particles run on paper async threads
- Passive abilities only tick when needed
- Reduce `save-interval` if seeing lag (less frequent saves)

 Debug Mode
Enable in `config.yml`:
```yaml
settings:
  debug: true
```
This logs detailed ability usage and gem events.

---

Texture Pack 

Download Here

 Credits & Support

**UltimateBliss** - A comprehensive gem system for Minecraft servers.

**Version:** 1.0.0  
**API Version:** 1.21  


---

*Thank you for using UltimateBliss! May your gems always shine bright.*

 

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