File Details
UHC Eloud 1.4.5 Beta 1 (MC 1.21.11)
- B
- Dec 29, 2025
- 75.78 KB
- 92
- 1.21.11
File Name
ELOUD_UHC-1.4.5-SNAPSHOT.jar
Supported Versions
- 1.21.11
UHC ELOUD v1.4.5
BugFixes & improvements
Note: This is a SNAPSHOT version. It is recommended to perform tests on development servers. I have conducted intensive testing (including simulations with bots), but I do not guarantee that minor errors will not exist in specific environments.
Balanced Team System:
Live/Dead Balancing: New distribution algorithm that ensures living players are spread evenly across teams, preventing eliminated players from stacking on a single side.
Competitive Consistency: If 7 living players remain for 4 teams, the system guarantees a (2, 2, 2, 1) distribution of active players, filling the remaining slots with spectators.
Command Fortification & Security:
Global Validation: Strict implementation to prevent errors caused by negative numbers, non-numeric characters in arguments, or excessively small border sizes (Minimum: 20 blocks).
Start Confirmation: Updated the interactive chat system for /start. Starting process now cancels correctly when clicking the Cancel button.
State Protection: Intelligent locking of critical commands (/tpartes, /lang, /start) once the match has begun to prevent corruption of the Scoreboard or game state.
Multilingual Synchronization:
Complete redesign of messages_es.yml and messages_en.yml files.
All messages have been reviewed and adjusted for consistency in formatting and color codes.
FROM 1.4.4
Victory System Fix:
Chat now displays all members of the winning team. Fallen teammates appear with a strikethrough effect (§7§m).
Champion Immunity: Winners receive Resistance 255 and Instant Health during the celebration.
Lobby & Reset Fix:
The /reset command performs a deep clean: inventories, XP, victory states, and automatic teleportation to spawn (0, 0).
Strict Health Control:
Forced deactivation of Natural Regeneration in all worlds upon start. Optimized heart synchronization in the TAB list.
Version compatible with:
- Bukkit implementations for 1.21.11 only (Paper recommended)
- VERSION IS NOT COMPATIBLE WITH VERSIONS PRIOR TO 1.21.11
- As of Minecraft 1.20.6, Java 21 or higher is required.
Source code and full details here: GitHub