UHC Eloud

UHC Plugin to play with your friends!

File Details

UHC Eloud 1.4.5 Beta 1 (MC 1.21.11)

  • B
  • Dec 29, 2025
  • 75.78 KB
  • 92
  • 1.21.11

File Name

ELOUD_UHC-1.4.5-SNAPSHOT.jar

Supported Versions

  • 1.21.11

UHC ELOUD v1.4.5

BugFixes & improvements

Note: This is a SNAPSHOT version. It is recommended to perform tests on development servers. I have conducted intensive testing (including simulations with bots), but I do not guarantee that minor errors will not exist in specific environments.


Balanced Team System:

Live/Dead Balancing: New distribution algorithm that ensures living players are spread evenly across teams, preventing eliminated players from stacking on a single side.

Competitive Consistency: If 7 living players remain for 4 teams, the system guarantees a (2, 2, 2, 1) distribution of active players, filling the remaining slots with spectators.

Command Fortification & Security:

Global Validation: Strict implementation to prevent errors caused by negative numbers, non-numeric characters in arguments, or excessively small border sizes (Minimum: 20 blocks).

Start Confirmation: Updated the interactive chat system for /start. Starting process now cancels correctly when clicking the Cancel button.

State Protection: Intelligent locking of critical commands (/tpartes, /lang, /start) once the match has begun to prevent corruption of the Scoreboard or game state.

Multilingual Synchronization:

Complete redesign of messages_es.yml and messages_en.yml files.

All messages have been reviewed and adjusted for consistency in formatting and color codes.

 

FROM 1.4.4

Victory System Fix:

Chat now displays all members of the winning team. Fallen teammates appear with a strikethrough effect (§7§m).

Champion Immunity: Winners receive Resistance 255 and Instant Health during the celebration.

Lobby & Reset Fix:

The /reset command performs a deep clean: inventories, XP, victory states, and automatic teleportation to spawn (0, 0).

Strict Health Control:

Forced deactivation of Natural Regeneration in all worlds upon start. Optimized heart synchronization in the TAB list.


 

Version compatible with:

  • Bukkit implementations for 1.21.11 only (Paper recommended)
  • VERSION IS NOT COMPATIBLE WITH VERSIONS PRIOR TO 1.21.11
  • As of Minecraft 1.20.6, Java 21 or higher is required.

Source code and full details hereGitHub