StaffMonitor 1.2.1
What's new
1.2.1 - Updated to 1.4.2-R0.1
1.2 - added 'LogAllCommands' funtion, updatecd to CB 1.3.1-R2.0, Reload command now reloads configuration, added 'Monitor_World_Changes' option
1.1 - fixed problems with staffmonitor failing to handle playerclickevents and inventorycloseevents, added /staffmonitor reload
1.0.1.3 - Initial Release
If you reload the staffmonitor while an op is modifying his inventory, I cannot promise that it will be logged if he adds a monitored block to his inventory
If a player types in a command, even if he doesn't have permission for it or even if the server blocks the player from using the command, the command will still be logged by the plugin.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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