SpawnerAdjuster 1.2.0
What's new
Changes from 1.1.2 to 1.2.0:
-All 1.0.0 mobs now supported (Snowman, Villager, MagmaCube, Enderdragon, Blaze, Mooshroom)
-New setting: mustHaveValidPermissionsToAlterSpawner - if true, you need to have the permission node for the current mob a spawner is set to to adjust the spawner.
-Fixed permission node "SpawnerAdjuster.DropSpawner".
-Mobs reordered to make more sense.
Known Issues:
-Spawners still don't respond to power from above/below. I promise its coming, its just a pain in the butt.
-Snowmen aren't always doing what they should
-The new setting "spawnersDeactivatedByRedstoneStatus" doesn't actually do anything yet
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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