SpawnerAdjuster 1.1.2
What's new
Changes from 1.1.0 to 1.1.1:
-New setting: spawnerEntCheckRadius - controls how far around a spawner we look for entities when forcing a spawn with redstone
-New setting: maxNumberOfEntsNearSpawner - if the number of entities near a spawner is greater then this number, we will not force a spawn (technically, we just delete the forced spawn instantly)Known Issues:
-Spawners still don't respond to power from above/below. I promise its coming, its just a pain in the butt.
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