We will no longer continue development of our plugins
We would like to thanx everyone for the support!
Development builds are no longer available after 15-10-2014 00:00
Plugin Name: SignLink
Bukkit: 1.7.2 R0.1/R0.2
Version: 1.34
Description
This plugin acts as a bridge between plugins and signs to easily display text on signs. Instead of entering commands, clicking the sign, or any other routine plugins could use, players can enter 'variables', key values starting (and ending) with %, to show information at that spot.
It also includes features no other plugin is needed for, such as custom text and ticker values you can set in values.yml. Signs are stored on file, they survive reloads and server restarts.
A video says 1000 times more words than a picture. :)
The linkedsigns.txt contains information of where signs are located. The values.yml sets the (standard) usable keys.
# In here you can set default values for this plugin.# The ticker property can be LEFT, RIGHT or NONE and sets the direction message is 'ticked'.# tickerInterval sets the amount of ticks (1/20 of a second) are between the ticker update.# The value is the thing to display or tick.# To use colors in your text, use the § sign followed up by a value from 0 - F.# Example: §cRed to display a red colored 'Red' message.# You can find all color codes on the internet (they may use & there, ignore that!)sign:ticker:NONEvalue:This is a regular message you can set and is updated only once.test:tickerInterval:3ticker:LEFTvalue:'Thisisatestmessagebeingtickedfromrighttoleft.'
Permissions and commands
Use /togglesignupdate to turn sign updating on or off, just in case someone made a huge amount of updating signs that causes lag. Two permission nodes (Bukkit permissions):
signlink.addsign:
description: Allows you to build signs containing variables
default: op
signlink.toggleupdate:
description: Allows you to set if signs are being updated or not
default: op