
An inventory view with a width of 6, and left-justified.

ScrollingMenuSign screenshot

The Spout command substitution popup

An inventory view with one row, showing five menu items.

Activated redstone control sign

Map view with tooltip displayed for the "Time of Day" menu item.

A sign view, showing a time of day menu.

A public hologram view showing a mob spawner menu

Access Control

A spout view with a textured and tinted background.

Example of a map view

Private Hologram View

A map view installed in a item frame.

Sign creation dialog box for redstone control sign

An inventory row with the width set to 3. Two rows are used to display the five menu items.

Sign view with auxiliary tooltip sign to the left showing tooltip for the "Time of Day" item.

A Spout view, showing a time of day menu.

Inventory tooltip showing tooltip for the "Time of Day" item

An example popup message showing the player's current experience total.

Spout view in ScrollingMenuSign 1.0

Example of a multisign view which is 3 signs wide and 2 signs high.

Logo image, designed by Blooguy: http://forums.bukkit.org/members/blooguy.90816179/

Spout view showing tooltips for all items

Scripting

A watch item turned into a active item for a time-of-day menu.

