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PlayerSync

Synchronizes the playerdata across servers via MySQL

PlayerSync

 

This plugin Synchronizes playerdata across servers via MySQL.

The data is loaded upon joining the server and saved on disconnect or server shutdown.

This data will also be stored every 5 minutes (customizable in the config.yml) in case the server crashes or something else bad happens.

If the data is used by another server simultaneously, your server will recheck every second for 10 seconds if its still in use. After that period the server will load the data even if it is used on another server.

 

It currently supports

  • Inventory
  • Armor Inventory
  • Offhand
  • Gamemode
  • Health
  • Hunger
  • Saturation
  • Exhaustion
  • Air bubbles
  • Experience
  • Ender Chest Items
  • Potion Effects

 

This plugin is compatible with BungeeCord

 

The PlayerSync Team

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