PixelRTPPool-1.0.0.jar
What's new
PixelRTPPool v1.0.0
🎉 Initial Release
PixelRTPPool is now publicly available!
✨ Features
- Immersive RTP Pools powered by WorldGuard regions
- WorldGuard SessionHandler integration (no PlayerMoveEvent scanning)
- Multiple configurable RTP pools
- Countdown system with ActionBar, Titles, Sounds, and Particles
- Teleport cancellation when leaving the RTP pool
- Configurable PLAYER and CONSOLE teleport execution modes
- Configurable cooldown system
- World whitelist support
- PlaceholderAPI integration
- Combat provider architecture for future integrations
- Fully configurable messages, titles, particles, sounds, and commands
- Professional Manager & Provider based architecture
âš¡ Performance
- Optimized for high-performance Paper servers
- UUID-based caching
- Safe BukkitRunnable lifecycle management
- Minimal memory allocations
- No Player object memory leaks
- Proper cleanup on reload
🛠Compatibility
- Paper 1.21.11
- Java 21
- Compatible with Purpur & Pufferfish
📚 Documentation
- Complete GitHub Wiki
- Professional README
- GitHub Actions support
- MIT License
- Public source code
This mod has no additional files

