PixelRtpPool

A lightweight RTP Pool plugin that lets players enter WorldGuard regions to trigger immersive random teleports.

File Details

PixelRTPPool-1.0.0.jar

  • R
  • Jul 8, 2026
  • 67.60 KB
  • 7
  • 1.21.11+11

File Name

PixelRTPPool-1.0.0.jar

Supported Versions

  • 1.21.11
  • 1.21.10
  • 1.21.9
  • 1.21.8
  • 1.21.7
  • 1.21.6
  • 1.21.5
  • 1.21.4
  • 1.21.3
  • 1.21.2
  • 1.21.1
  • 1.21

PixelRTPPool v1.0.0

🎉 Initial Release

PixelRTPPool is now publicly available!

✨ Features

  • Immersive RTP Pools powered by WorldGuard regions
  • WorldGuard SessionHandler integration (no PlayerMoveEvent scanning)
  • Multiple configurable RTP pools
  • Countdown system with ActionBar, Titles, Sounds, and Particles
  • Teleport cancellation when leaving the RTP pool
  • Configurable PLAYER and CONSOLE teleport execution modes
  • Configurable cooldown system
  • World whitelist support
  • PlaceholderAPI integration
  • Combat provider architecture for future integrations
  • Fully configurable messages, titles, particles, sounds, and commands
  • Professional Manager & Provider based architecture

⚡ Performance

  • Optimized for high-performance Paper servers
  • UUID-based caching
  • Safe BukkitRunnable lifecycle management
  • Minimal memory allocations
  • No Player object memory leaks
  • Proper cleanup on reload

🛠 Compatibility

  • Paper 1.21.11
  • Java 21
  • Compatible with Purpur & Pufferfish

📚 Documentation

  • Complete GitHub Wiki
  • Professional README
  • GitHub Actions support
  • MIT License
  • Public source code